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  1. #11
    Player
    Rowln's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    108
    Character
    Rowln Starwind
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ehayte View Post
    snip.
    I actually assumed it scaled on a lvl bassis and preformed well still because of Shield Oath.
    (0)
    Always looking to meeting new people on Balmung! Send me a /tell in-game!

  2. #12
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by Rowln View Post
    I actually assumed it scaled on a lvl bassis and preformed well still because of Shield Oath.
    I tank out of Shield Oath quite often on AK non-speed runs and don't see a noticeable difference. BUT, I'm not sure what you mean...even if Flash does get the enmity mod from SO (I think it does, since it mods all enmity generated), it still wouldn't explain the scaling with gear. A level 50 PLD in AF1 with the Stone Vigil sword vs a full Allagan + Relic+1 PLD...You can't look me in the eye and tell me their flashes produce the same amount of enmity...if it were so, the former should do nothing BUT flash, seeing as how a Relic+1 Allagan geared PLD can keep AE aggro from a Relic+1 Allagan geared BLM spamming AEs. That being the case (which it is, for the most part) that would mean that the AF1+Stone Vigil PLD has access to an ability that produces massive amounts of enmity with the same exact MP pool (or very very close) as the +1/Allagan PLD.

    I just don't think that's true, as I would have noticed Flash's effectiveness on the enmity gauges decrease as I geared up, and it didn't.
    (0)

  3. #13
    Player
    Ariyn's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Enitzu Zen'yr
    World
    Goblin
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Rowln View Post
    I'd like to see some test results on that. Could give me a reason to get my +1 sword or buying more Valor/hero pieces.
    There has been theorycrafting done on it. Google it. Flash is affected by not only weapon dmg (as is all our threat) but by str as well. In my current gear I get ~750 enmity per flash on all mobs. You can see exact numbers if you go into turn 4 and flash a soldier since you take dmg equal to the enmity gain
    (2)

  4. #14
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ariyn View Post
    There has been theorycrafting done on it. Google it. Flash is affected by not only weapon dmg (as is all our threat) but by str as well. In my current gear I get ~750 enmity per flash on all mobs. You can see exact numbers if you go into turn 4 and flash a soldier since you take dmg equal to the enmity gain
    Is that right? I was wondering about that... Good to know! Thanks for the tip. I'm at about 750 as well then, really good to know.

    It seems like it has to be based on str/WD as well. The other tank in my coil group does not have +1 and is a bit lower in str (I have str melded rose gold) and he cannot out flash me, period. I take all 6 bugs in phase 1 of t4 and he cannot take them off of me without halone.

    With that in mind there HAS to be some sort of enmity scaling based on stat differential.
    (0)

  5. #15
    Player
    Rowln's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    108
    Character
    Rowln Starwind
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Hey I'm always wanting to learn more and more. Thanks for sharing that tidbit on flash.
    (0)
    Always looking to meeting new people on Balmung! Send me a /tell in-game!

  6. #16
    Player
    Ghoste's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Ghost Face
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    1. Ballad is mandatory for a wpsr or youre going to run out of MP and can't flash.
    2. Don't over-flash. If your threat bars are low for everyone, stop flashing and do 1 RB combo to build mp instead.
    3. If you run out of MP with ballad and mobs are still alive, then your groups' dps isn't enough to kill the mobs fast enough
    (0)

  7. #17
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Ehayte View Post
    Throw stuff
    Where do you get the TP to spam lobs after using sprint?
    (0)

  8. #18
    Player
    mcnuggetz's Avatar
    Join Date
    Nov 2013
    Posts
    2
    Character
    Gannon Hellfire
    World
    Goblin
    Main Class
    Gladiator Lv 50
    First off Relic makes life east mode. Second make sure you have Fight or Flight up before ever pull. Pop it with Circle of Scorn and then Flash untill you run out of mana. Then tab target Riot Blade combo until you have some man for a Flash and keep Circle of Scorn on cooldown. Hope that helps =D
    (0)

  9. #19
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    People who are saying ballad during pulls are doing it wrong.

    Quote Originally Posted by mcnuggetz View Post
    First off Relic makes life east mode. Second make sure you have Fight or Flight up before ever pull. Pop it with Circle of Scorn and then Flash untill you run out of mana. Then tab target Riot Blade combo until you have some man for a Flash and keep Circle of Scorn on cooldown. Hope that helps =D
    This^

    Also make good use of cover if its 1 DD destroying them. Everyone forgets about cover.

    Quote Originally Posted by Ghoste View Post
    1. Ballad is mandatory for a wpsr or youre going to run out of MP and can't flash.
    2. Don't over-flash. If your threat bars are low for everyone, stop flashing and do 1 RB combo to build mp instead.
    3. If you run out of MP with ballad and mobs are still alive, then your groups' dps isn't enough to kill the mobs fast enough
    Their DPS is low because you have the bard doing 20% less damage because of ballad rofl.

    Try foe requiem instead, Faster kills by far, and your WHM should be doing Holy whenever possible, which also does more damage with foe requiem up, and stuns the mobs slowing down damage greatly.

    Another thing I see a lot of tanks do wrong is flash every mob. Try to flash only the big groups of mobs on the way to pulls, and by using sprint as early as you can you will easily have enough TP for a shield lob on the stragglers like the single tonberries, instead of having to waste a flash on 1 mob, thereby saving a bunch of mp for when everything is gathered so you can spam for longer before needing riot blade. Having ballad during pulls is why you need ballad during pulls, you wouldnt need it if you had Foe requiem instead and good mp management on the way.
    (1)
    Last edited by Mister-Wonderful; 11-08-2013 at 06:23 PM.

  10. #20
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by Phreak View Post
    Where do you get the TP to spam lobs after using sprint?
    I don't use sprint I use a CD on the way to get the mobs - granted I don't take any groups bigger than 7, I find my time is better spent getting 95% success on 18min runs than 80% success on 15min runs.
    (0)

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