Quote Originally Posted by DMCain View Post
From my experience, the early dungeons offer a much higher xp gain than the early fates. Sashasta, Tam Tara and Copperbell all give a full level when run at minimum level for entry. In the late teens, there is no faster way to level to 20 than these 3 dungeons (doody finder wait time not included).

Starting around the mid 20's (between Toto and Haukke) to mid 30's (Qarn) the XP gains are fairly close. Depending on where you farm the FATEs and which ones spawn, FATEs can have an edge over dungeons here.

Then around lvl 35-38 or so, FATE xp starts leaving dungeons in the dust with the XP gain. At this point FATE xp and the speed at which they are completed makes them much more lucrative for XP.

Again, I have no HARD data on this, these are simple observations from my experience.
Aleport is much quicker if you factor in duty wait time. IF you have no wait time then it's probably similar.