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  1. #21
    Player
    Amasai's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Amssai Serolf
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Andevom View Post
    Raising dungeon EXP won't necessarily fix the issue, because many players want to rush through and don't take the time to go after every mob. This isn't too big a problem in some of the earlier dungeons, but in places like Brayflox, there are concentrations of of mobs that can be completely ignored (and often are).
    Then that is a community issue, not a design flaw. The goal is not to force people to have to fight mobs while attempting to clear dungeons, but to open up a way to compete with FATES when exping. As I stated in my previous post FATES do not teach players teamwork, or job mechanics but give double the amount of exp. Our job as a community should be to implore players to be the best they can be in order to utilize them, should the need arise, on harder fights that we all will encounter in the future.
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    Last edited by Amasai; 12-03-2013 at 04:31 AM. Reason: mispelling