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  1. #1
    Player
    DannyNobuser's Avatar
    Join Date
    Oct 2012
    Location
    Colorado
    Posts
    89
    Character
    Danny Nobuseri
    World
    Sargatanas
    Main Class
    Gladiator Lv 70

    Suggestion Odin Fate

    I have been hunting the odin fate I think the idea of him appearing and wandering the forests of the shroud is awesome and original but its just a big cluster of a mess every time I get to fight him there are so many people there that you cant even target him. the fight inspires soo much lag that it makes it undesirable to take part. My suggestion would be to make it into a primal fight like ifrit garuda and titan. Im sure there is a thread out there for this but I thought id put in my two sense. thank you for your time
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    Last edited by DannyNobuser; 11-07-2013 at 09:13 AM.

  2. #2
    Player
    Awimboway's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    19
    Character
    Shozozo Shozo
    World
    Moogle
    Main Class
    Arcanist Lv 50
    I don't see them making it a primal fight just because those are linked to the story, maybe when 2.1 or a later patch comes out but it wouldn't be something I imagine them doing soon. Plus he is ridiculously difficult, I'm not sure an 8-man team could take him down considering it takes at least two or three level 2 limit breaks to kill him before he does his final attack (though I suppose the damage of the level 3 limit you get in primal fights might make a difference).
    I do agree with you though, it's just madness trying to do the Odin or the Behemoth fates when they just keep popping in and out of existence all the time, but the much easier way to fix this and I honestly can't figure out why this wasn't a concern when they were making these fates, is character draw importance, at the moment everything, enemies, allies, NPCs and just other players are all seem to have the same level of importance to what loads first.
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