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Thread: Skeltons

  1. #1
    Player
    Strength's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Jack Rai'den
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50

    Skeltons

    Hey, is there a way to see how they made monk animations with the skeleton? i mean the person that had the sensors on him and had to move on a field while the computer was picking up the X and Y to animate, i really want to see how he did Dragon Kick in real life.
    (0)

  2. #2
    Player
    Strength's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Jack Rai'den
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    bump

    10chars
    (0)

  3. #3
    Player
    CalvatE's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Lil Muffins
    World
    Tonberry
    Main Class
    Conjurer Lv 63
    You're assuming that it was done that way, and not modeled to be that way.
    (3)

  4. #4
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    As far as I know, only the original 1.0 animations were actually motion captured. People complained they were too bland so we got the flashy, non-motion captured job skills. And with ARR, flashy class skills and lack of proper movement animations.
    (0)

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