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  1. #1
    Player
    Haytur's Avatar
    Join Date
    Nov 2013
    Posts
    29
    Character
    Mad Haytur
    World
    Zalera
    Main Class
    Conjurer Lv 50

    Leveling a White Mage and totally clueless.

    So I need to figure out a few things and honestly I have looked around the web and lurked these forms but having a real big issuse with some specific problems.

    1. I read that I should just throw every attribute point into Mind, but was told today that I am bad and should be throwing 1 into piety and Vit for every 5 Mind... Is this true? Have not seen anything that regards this situation.

    2. I just got into the dungeon Brayflox's, and christ what a change from the previous dungeon healing wise. I was dispelling and even so I just kept going oom towards the end of the fight. I was spamming cure II but I could not really keep up with throwing out cure 1. I must be healing wrong or something

    3. Is regen just something I always keep up on the tank and don't throw out on dps?

    Basicaly I am still learning the game I came over from wow I like the game, but there is not a ton of white mage info if you have some tips let me know thanks
    (0)

  2. #2
    Player
    dragonflyseksparade's Avatar
    Join Date
    Aug 2013
    Posts
    232
    Character
    Dragonfly Seksparade
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Every point should go into mind; anyone telling you otherwise is clueless. The only possible scenario where you'd spec vitality is if you absolutely needed it to survive T4/T5 and were too poor to meld Vit materia onto i70 crafted accessories. There is no scenario where you should ever spec into Piety. You can put Regen on DPS in certain situations when you know they won't take any big hits anytime soon, but in general it is only used on the tank.
    (5)

  3. #3
    Player
    Elisaveta's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    13
    Character
    Holleigh Rose
    World
    Hyperion
    Main Class
    Scholar Lv 80
    I've heard a lot of different things about attribute points and I really don't think there is any hard rule that you should follow. From what I have heard from other people once you hit 50 the stats on your gear minimizes the importance of where you spend your points. I did toss a few points into piety and a few into vitality just because I like having a bit of a buffer but I feel like it's not needed.

    Brayflocks can be difficult if people stand in the pools for too long or getting hit by that frontal aoe. As a whm dispel is pretty key. I was having mana issues my first few times through there so I used ether potions during the fight (potion twice during a fight). Precasting cure heals I find helpful.

    Generally regen is something you would only want to use on the tank. Since it creates a large amount of threat and damage taken by DPS is generally more spaced out and predictable it's better to just cure heal them. Obviously that won't always be the case so use your judgement.
    (0)

  4. #4
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Regen doesn't create any more threat per HP than a Cure but is much more mana efficient.

    If a DPS gets hit and won't be in trouble if the heal takes a bit? Throw the regen.
    If you use it for a boo-boo it will over-heal a lot but on bosses the tank shouldn't have an aggro problem unless you're keeping regen up on a DPS all the time when it's not needed.
    (0)

  5. #5
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    If your heals feel underpowered, it is almost always that either your weapon needs an upgrade or your tank's armor needs an upgrade. Remember that magic damage is the most important stat in all spells including healing spells. Brayflox is also just outright a step up in difficulty so don't get discouraged if your first run is messy.

    Also, you should be focusing more on Cure because it is a lot more MP efficient and can trigger a free Cure II. Cure II should only be used outside of Freecure if your tank is dangerously low or you are expecting a big hit coming and need them to be topped off immediately..

    If you were running out of mana during the final boss, it was likely taking too long by the boss sitting in the poison pools for too long, or your party was taking too much avoidable damage.
    (0)

  6. #6
    Player
    Delvish's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Delvish Strebers
    World
    Balmung
    Main Class
    Arcanist Lv 0
    Just be happy you have esuna in the first place. SCH healers don't get Leeches until long after this dungeon so we have to heal THROUGH 5 stacks of poison, because f* antidotes apparently.

    Honestly, I've done this dungeon enough times to know it isn't a hard dungeon to heal in. It is just a step up the rung in difficulty from previous dungeons and some people don't pick up on that learning curve. If no one gets hit by the breath and Aiatar doesn't sit in his own vomit very long, it is laughably easy. As Estellios said, if you are having a hard time in Brayflox, it isn't just you. It is a team effort and if your team fails... well... yeah.
    (0)

  7. #7
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Haytur View Post
    2. I just got into the dungeon Brayflox's, and christ what a change from the previous dungeon healing wise. I was dispelling and even so I just kept going oom towards the end of the fight. I was spamming cure II but I could not really keep up with throwing out cure 1. I must be healing wrong or something
    I had the same problem transitioning from Haukke Manor to Brayflox. I've only healed it once so far and I had what I felt was a somewhat undergeared tank. (pretty much all vendor bought/quested gear) He only had a bit over 1300 HP as a Paladin when I've seen most Paladins have 1500 or more at the same level. I had to Repose mobs a lot to keep him from taking a complete beatdown. You want to prioritize Cure over Cure 2 to get the Freecure procs if possible but sometimes stuff just hits too hard or your tanks can't dodge Dragon Breath from Aiatar (ugh) and you have to throw out a Cure 2 to keep them from dying.

    I plan on running Brayflox some more in between some FATEs so that I can get a better feel for it and hopefully my first experience was just that of having a really undergeared tank who had never run the dungeon before, so maybe things could have went a bit more efficiently. The damage taken just felt like it increased exponentially moving between the two dungeons though.
    (0)

  8. #8
    Player
    Haytur's Avatar
    Join Date
    Nov 2013
    Posts
    29
    Character
    Mad Haytur
    World
    Zalera
    Main Class
    Conjurer Lv 50
    I appreciate all the responses and helpful advice, still trying ot transition from healing in wow to healing here and i guess I should not carry the same expections as this game is a different beast hehe.
    (0)

  9. #9
    Player
    Haytur's Avatar
    Join Date
    Nov 2013
    Posts
    29
    Character
    Mad Haytur
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Also thats kinda crazy that weapons have a effect on healing I actually really like that, I thought htey werent that useful honestly lol.
    (0)

  10. #10
    Player
    Kasandaro's Avatar
    Join Date
    Mar 2011
    Posts
    53
    Character
    Caelus Kasandaro
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Haytur View Post
    Also thats kinda crazy that weapons have a effect on healing I actually really like that, I thought htey werent that useful honestly lol.
    Nope, they're hugely important - if I remember, the ratio is something ridiculous like every 1 point of weapon damage is 8 points of Mind. And all the extra mods are much lower.

    But yes, Brayflox is a significant step up in difficulty - partly because of the various poisons, partly because it seems to be full of the mob types that just hit like trucks.
    (0)

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