You know... in my first post I DID say roll the die several hundred times.

I understand the concept of sample sizes, and that over larger amounts of time, the gathering rate should level out to near what the advertised percentage is. The fact remains that it won't.

I am just pointing out that the game isn't rolling a hundred sided die to decide, it's rolling a ten sided one. It doesn't take a very large sample size to figure it out.