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  1. #1
    Player
    mindful's Avatar
    Join Date
    Aug 2013
    Posts
    345
    Character
    Mindful Pizza
    World
    Hyperion
    Main Class
    Pugilist Lv 60

    Do you think we will get Dungeon progression gear on all dungeons?

    Sastasha would have a hard mode all gear drops will be the same looking, but the item level will be 60. Then Very hard mode be item level 70 gear. Nightmare be item lv 80.
    You will be unable able to move to the next game mode unless got all the said gear 5 pieces at the hard mode then you get Vh mode , then progress to Nightmare mode. Each clear and with the KI you get a increase meld % and on nightmare there super rare chance get a item level 90+ gear drop .05%. and a KI to go to the next dungeon. TTD so on. Also once you get hard mode gear then can start dying the gear.

    IF they do it right then they can keep updating the modes each week while we wait for the 3 month content updates also. Game feel fresh all the time also. With a lot more to grind then just end game we got.
    (0)
    Last edited by mindful; 11-07-2013 at 12:46 AM.

  2. #2
    Player
    Tzain's Avatar
    Join Date
    Oct 2013
    Posts
    203
    Character
    Tzain Nival
    World
    Balmung
    Main Class
    Conjurer Lv 70
    I'm not sure I like the idea of progression being linked to randomness. It inevitably leads to someone having horrible luck and horrible luck is not good game design.

    I'd suggest that completing the dungeon gives Tomestones of Progression with these you buy a key from a vendor, the key unlocks the next dungeon in the DF.

    Now whether or not you can survive the next one without the drops, that's a different story
    (2)

  3. #3
    Player TeganLaron's Avatar
    Join Date
    Sep 2013
    Posts
    646
    Character
    Tegan Laron
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    I don't like the idea of having to collect each piece of armour. But the idea of there being a boosted version of existing drops is very cool!
    (0)