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  1. #31
    Player
    Gazelleee's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Harmony Rave
    World
    Cactuar
    Main Class
    Arcanist Lv 22
    Quote Originally Posted by Symbiant View Post
    Ok we did another parse last night. Our lowest member was 473 (monk) me as mt 477 and we had 100% hit rate in turn 5 (2 hrs) since we have not got the mechanics down on the twin fight.

    [...] Of course I am not totally sold yet on the no crit thing just like some are not sold on the 472 cap.

    [...]So my test results coil turn 5 473 acc 100% connect

    Gonna agree with you here. I am not sure where people are getting the 480 numbers from. I run 475acc and I do not use acc food, I have never parsed a miss on turn 5 in God knows how many attempts. If it is above that, it is MUCH LESS than 1% chance.

    I think the people saying "oh I have 48X and have missed" are not actually parsing and just assuming a miss when a combo timer runs out or something.
    (0)

  2. #32
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    There's also the possibility that different classes have different accuracy caps and that certain bosses may have certain resistances and comes across as a miss.
    (0)

  3. #33
    Player
    bokchoykn's Avatar
    Join Date
    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Class: Warrior

    I have parsed a miss at 478 Accuracy.

    I have yet to parse a miss at 480 Accuracy, but that's only through three attempts (we usually kill in 1-2 attempts).

    I've heard that only Asclepius has an increased Accuracy cap and that the cap on Twintania (and Hygeia, Dreadknights and Conflagurations) is actually quite low. I can't confirm or deny this. If we could also keep track of where the misses are occurring, that would help a lot.
    (0)

  4. #34
    Player
    Pesmergia's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    160
    Character
    Pesmergia Unknown
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Acc cap is different for tanks than dps....
    (0)

  5. #35
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    I've heard a few theories that could support why some people miss and some don't. Accuracy caps differ between each type of class, and there's been the suggestion that the hit chance is capped is 95%. I've no idea if the 95% cap is true or not as there's a lot of debate about it in other forums.
    (0)

  6. #36
    Player
    Menae's Avatar
    Join Date
    Oct 2013
    Posts
    239
    Character
    Menae Dulanis
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by geekgirl101 View Post
    I've heard a few theories that could support why some people miss and some don't. Accuracy caps differ between each type of class, and there's been the suggestion that the hit chance is capped is 95%. I've no idea if the 95% cap is true or not as there's a lot of debate about it in other forums.
    If hit chance is capped at 95% you'd see on average several misses each ATTEMPT. It might be capped, but if so it's capped higher.
    (0)

  7. #37
    Player
    Symbiant's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Symbiant Disciple
    World
    Behemoth
    Main Class
    Paladin Lv 60
    Yea I have seen the same theory of a possible % miss regardless of acc. I only play tank on twin so I can only speak as a tank. As far as melee dps the monk... well he never misses and floats around 478 right now. I never miss but, I am @ the highest theoretical cap atm. When I switch over to warrior from pld my warrior only had 472 and he never missed as well.

    Either way some people are recording misses @ 500+ and that's where the theory of a possible miss %. Either way there is no solid numbers. As it currently stands we try to gear for 475 or so.
    (0)

  8. #38
    Player
    Masenken's Avatar
    Join Date
    Jun 2013
    Posts
    37
    Character
    Masenken Rowe
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Wow I'm surprised this is still going. I need to know these things because I'm still debating what matters to slot on on my gryphon rings. I'm floating around 475 atm, but I'm still getting rid of my i70 accessories. So I'm not sure how high I need to be to safely get through t5, though I still have a while since I'm just now starting to do coil
    (0)

  9. #39
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    There was some discussion on the DPS forums that leaned towards "attacking the mobs from different sides has different acc thresholds".

    Currently the thought is that 100% acc from the rear or from spells (omnidirectional) is 435 acc. Acc from the flank is 458. Acc from the front is >476-ish (maybe 481). This applies to all mobs in Coil.

    The reason why people think snakes have higher acc being that people spend a lot of time attacking them from the front compared to Twintania.


    Also, keep in mind that certain parsers will record a "miss" if you attack into an invuln target on a phase transition, or if an AOE attack "misses" on a target that disappears or other odd situations. You should check which attack actually missed to ensure it was a "legit" miss in between a lot of landed attacks.
    (2)

  10. 02-05-2014 04:16 PM

  11. #40
    Player
    Gangaloo's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Ganga Loo
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    I've parsed a miss when I was at 536 accuracy on my PLD in Turn 5. I don't think that means the acc cap is above that. What it probably means is that once you hit around 472 acc, you have a 99.99% chance to hit. (The game might not let you get 100% accuracy)

    Ever since then I've been running with 475 acc and I a 100% hit rate so far (for over a month).
    (0)

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