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  1. #1
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    auto attack sucks, most people who spam one button are either fighting easy enemies, or just not being very effecient, but realy it doesnt matter, Auto attack is currently non negotiable. I just hope they come up with some great way to execute it, cause it will present a lot of problems without a lot of changes to the very core of battle, and good enemy fighting tactics
    (2)

  2. #2
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Physic View Post
    auto attack sucks, most people who spam one button are either fighting easy enemies, or just not being very effecient, but realy it doesnt matter, Auto attack is currently non negotiable. I just hope they come up with some great way to execute it, cause it will present a lot of problems without a lot of changes to the very core of battle, and good enemy fighting tactics
    Agreed! i'm curious to see how it will be added...even tho i have the feeling Matsui neither is creative enough or have the guts needed to use a different system from FFXI. He doesn't seems to be open to new ideas and to prefer archaic systems than trying something new.

    However, i do hope i'm 100% wrong about battle system...i'd love to have a pleasant surprise when i read the 1.18 patch notes...after all auto-attack can be used in uncountable ways so we will only know if its helping or harming the battle system when its live.
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by Lienn View Post
    Agreed! i'm curious to see how it will be added...even tho i have the feeling Matsui neither is creative enough or have the guts needed to use a different system from FFXI. He doesn't seems to be open to new ideas and to prefer archaic systems than trying something new.

    However, i do hope i'm 100% wrong about battle system...i'd love to have a pleasant surprise when i read the 1.18 patch notes...after all auto-attack can be used in uncountable ways so we will only know if its helping or harming the battle system when its live.
    You're silly it's much more fun to press an ability or macro every 15 seconds.

    For all the 11111 mashers, you're doing it wrong.
    (4)

  4. #4
    Player
    Mugiwara's Avatar
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    Mar 2011
    Posts
    59
    Character
    Caius Illiyunn
    World
    Malboro
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Physic View Post
    auto attack sucks, most people who spam one button are either fighting easy enemies, or just not being very effecient, but realy it doesnt matter, Auto attack is currently non negotiable. I just hope they come up with some great way to execute it, cause it will present a lot of problems without a lot of changes to the very core of battle, and good enemy fighting tactics
    umm, what mobs aren't easy...
    (0)

  5. #5
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Mugiwara View Post
    umm, what mobs aren't easy...
    Mobs that are 10 levels higher than you when you are solo, some of the harder ones when you are duo.

    Did you know that monsters in this game upgrade thier skills when they get higher level? High level sheep have a bubble sleep attack that explodes when you hit it, and builds up damage the longer you are asleep. high level cocatrices have an aoe attack that can put 3 different statuses on you at once. Mongrels can get back all thier hp if they target a low defense party member. Zombies have high hp, high defense, and extremely powerful poison over time skills. Toads can lock your abilities, pull in distant ranged users, and have an extremely powerful gut press attack that can wipe multitudes of people if you dont break thier legs. High level pterocs get tail chase which is a powerful aoe attack, that can be avoided, but only if you move fast, which works well with thier other cone attack which is best dodged by moving to the side but has a long range. Spiders could wipe your whole tp instantly.

    The monsters in this game are way better designed, and have way more difficulty, with special skills, and abilities you have to deal with. choosing when to attack helps you greatly because it allows you to avoid attacks that would otherwise have locked you in place, yes, not being able to move and attack at the same time actually was on purpose, and was a choice between defense and offence.

    To the lancer who wants to auto light strike, if you were fighting multiple mobs like they should have set up, that didnt die instantly, you would be trying to position yourself to get pierce for multiple, or using your tp basic attack so that you get more TP per attack, and can do more trammel, comrade in arms, and apply evasion down, or hp steal to more mobs at once. Having auto attack limits your mobility in doing that, and how will auto attack make you choose between fast damage on one target (light) more dmg and tp on multi target (pierce) and more tp on single target to use more skills (tp stab) not to mention, you should constantly be correcting your distance so as to use your superior range to do damage from a distance without as much risk from aoe/cone skills/debuffs, all the while with stamina in place, you lose nothing by being able to move a lot, and attack when it is best, rather than attacking all the time.

    Auto attack alone will only hurt lancers optimal play style.

    If you played in parties before they changed SP you quickly saw how different enemies required different playstyles, different skills, and different tactics to be successful. the problem is, now they have you limited to 10 levels ahead of you, when that is solo or duo material, and they keep you fighting mostly the same weak monsters. Essentially they changed the focus from fighting stronger monsters with many difficult skills, to only fighting weak monsters and killing them in 20 seconds.

    Most of the monsters you fight, you never see their real abilities/traits anymore, and thats why you can get away with spamming 1 1 1 1 1, even though even now, it is not the best way to play, its still good enough and requires less thought.

    Demacia, this system has way more timing and use of skills in play than FFXI, even your basic attack is a skill, that is best used with timing the problem was the sp changed the focus and you dont NEED to do any of that, even though its more effective
    (1)
    Last edited by Physic; 05-26-2011 at 05:57 AM.

  6. #6
    Player
    Issachar's Avatar
    Join Date
    Mar 2011
    Posts
    526
    Character
    Astraea Starsong
    World
    Alpha
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Physic View Post
    Auto attack alone will only hurt lancers optimal play style.
    LNC50 here. No it wont. Auto Attack never hurt my BLU in FFXI either, and that was a far more involving job.
    (0)

  7. #7
    Player

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    Mar 2011
    Posts
    359
    I have been saying no to AA for awhile now. Too bad the FFXI nerds won the shouting match.

    It is said that time travel is impossible, but welcome to your first glimpse of it, backwards 10 years in gaming.
    (1)

  8. #8
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Seikninkuru View Post
    I have been saying no to AA for awhile now. Too bad the FFXI nerds won the shouting match.

    It is said that time travel is impossible, but welcome to your first glimpse of it, backwards 10 years in gaming.
    Well the new battle system designer was the lead designer from XI so...although that may have had a part, it doesn't mean the system is going to just be tacked on.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  9. #9
    Player
    Drex's Avatar
    Join Date
    Apr 2011
    Posts
    120
    Character
    Schism Drexar
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Seikninkuru View Post
    I have been saying no to AA for awhile now. Too bad the FFXI nerds won the shouting match.

    It is said that time travel is impossible, but welcome to your first glimpse of it, backwards 10 years in gaming.

    cry much....

    and with no logic, since you have not see how the AA will be implemented.... lol
    (0)

  10. #10
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    gj on spamming same thread in 2 areas :|| btw, i'm against auto-attack, but it's incoming and right now it's impossible discart it. Let's get over it
    (0)

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