people.... die to repell?
people.... die to repell?



People make mistakes, that's why they are people and not robots ;p
That most definitely sounds like reaaally bad lag to me, even if I have a bit of lag its never that bad.I don't know about that. Repel likes to flat out bug and not hit you at all or it'll hit you "late" well after the cast has finished. Quite surprising when you're dodging the void zones and then suddenly go flying off the platform. I know Stoneskin will absorb and prevent the knockback, but all of the times it "missed" me or hit me late, I didn't have SS up anyway. I isn't a latency issue either since the void zones cycle like clockwork even if Repel is screwing up.
Last edited by Amyas; 11-06-2013 at 12:14 PM.



Maybe. However, when it happens sometimes it's to one person at random, other times I've seen it happen to the entire party at once. During that time the boss's other abilities (Murder Hole and the void zones) behave 100% normally without any sort of delay. Player skills/spells also behave normally. Even the bees behave normally if they're out while this is happening.
Repel simply has no effect at all (no miss, no resist, it's just like it was never cast) or it hits you a few seconds after it was initially cast. Could it be latency? Yes, of course. Given how the rest of the encounter plays out suggests otherwise though.
With this character's death, the thread of prophecy remains intact.



That would make sense if not for the fact that the void zones go out as per the norm, damage/debuff on time, and the rest of your party members also see what you are experiencing. This has happened to me several times, and I was not lagging at all.
I generally avoided doing SS back when I was doing AK because of this. Was pretty funny seeing people doing their stuff 5 seconds after a repel. Then BOOM, they go flying.



Yep, that's why I've stopped. I'd rather have people know "nope, I need to wait" than think that maybe Stoneskin took care of it, and then lose them. :S


Liquid is gone before he starts casting repel and it doesn't come back until several seconds after repel goes off. Kill speed has no effect on the timing of any of his abilities. I've had groups survive the whole fight and take him all the way to the door () and I've had groups kill him before bees spawned, and the pattern is just that predictable. I'd believe it happened to you once, because anything can, but I've done AK nearly 150 times and this never happens.
Of course, the bees red aoe can get in the way if your tank is dead or in a silly position.
Also, OP, You probably don't want to be promoting bugs, or what you perceive to be bugs. Reporting is vastly different than promoting.
Last edited by Steeled; 11-06-2013 at 01:30 PM.



I don't know about that. Repel likes to flat out bug and not hit you at all or it'll hit you "late" well after the cast has finished. Quite surprising when you're dodging the void zones and then suddenly go flying off the platform. I know Stoneskin will absorb and prevent the knockback, but all of the times it "missed" me or hit me late, I didn't have SS up anyway. I isn't a latency issue either since the void zones cycle like clockwork even if Repel is screwing up.
With this character's death, the thread of prophecy remains intact.
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) and I've had groups kill him before bees spawned, and the pattern is just that predictable. I'd believe it happened to you once, because anything can, but I've done AK nearly 150 times and this never happens.

