Does anyone know or atleast heard of them adding new job classes? Example, Dark Knight, Samurai, Blue Mage, ect....
I'm very curious and wanted to know if they will be adding them or any other classes.
Does anyone know or atleast heard of them adding new job classes? Example, Dark Knight, Samurai, Blue Mage, ect....
I'm very curious and wanted to know if they will be adding them or any other classes.
Fallen
Yoshi has said more classes will be added. He stated the next class will fill the "stealth" role most MMO's have. Many people think it will be Thief as the class and Ninja as the job; but as far as I know that is just (well founded) guesswork. Yoshi has also said he feels like the lack of RDM is a big problem, but it is not the next class we will get.
We do have the missing Musketeer Guild in Limsa. It use to be there in v1.0 and now the Marauders Guild has taken over. Would be nice to see Musketeer/Corsair come out soon, but there is a lot of speculation about Thief. People are unsure if Thief will be the base Class and will lead into Ninja or if something like Rogue will be the base and lead into Thief and Ninja.
I think RDM would be super awesome but I have no idea how they would balance it.
I've said this countless times before. But SE won't be adding Thief as a class. It will be added as a job.
I think we people who are used to tradition and/or FF11 need to break our habit of what we believe a class or job is going to turn out to be. We already know a good portion of other jobs that are quite different from their 11 counterparts, or from tradition itself. (Paladin used a small portion of white magic, and was able to cure itself. In this incarnation, their cross class cnj abilities are mainly just utility and don't really compare to the powerful shield/defense buff CDs they get. Even dragoon has bits and pieces of other classes that make it being a drg slightly odd)
There is a good chance Thief will come out as something off the wall, something different and unexpected. But one thing I do know, so long as the tradition holds. It wont' be a class. The 14 dev team have been true to their naming methods: Classes are something that break the tradition in names. (Gladiator, Marauder, even the new 2.0 class Arcanist) And their "jobs" are traditional. With this idea in mind itself classes can't be something like thief.
Back to the original topic: I fully expect the next class to be Musketeer, with Corsair and as an obvious job. Thief is a very likely candidate as a counter job for a musketeer to branch off of.
However if Thief does not get this position, we'll see it come from a rogue/assassin named class. (I personally think assassin is a weird class to come from and likely will be saved for ninja, in my opinion)
Yoshida has told us personally that he recognizes much of the western community want to see samurai and ninja, 2 fan favorites from FF 11. We will probably get to see them next year.
Dark knight has been noted as another popular job people have been asking for. He toyed with the idea that it could come off of gladiator as an anti paladin capable of DPSing (maybe even clutch off tanking). If this is true. I am personally excited about a sword wielding Drk with my favorite looking AF armor in the game. (Chaos baby, yeah!) I speculate that IF we see this, it will be with an expansion that introduces Ishgard as a story focus, and as a real explorable city. They are a knight focused, European inspired theme. There is no reason we wouldn't see them originate from here.
We also have to consider that, given arcanist's split role. What other jobs could our current roster of classes become? It is highly likely we will not see new classes for each new job SE has planned for the future. Some of them I'm sure we will see re-branded and placed as a job for classes we already have.
I kinda feel like they're going to add new specs to each of the classes. To even out the playing field, like how arcanist has summoner and scholar. So maybe something like
Paladin (Tank) - Dark Knight (DPS)
Warrior (Tank) - Berserker (DPS)
To be entirely fair I''m not sure about lancer
Monk (DPS) - Ninja (DPS)
White Mage (Healer)- Time Mage (Support/Healer?)
Black Mage (DPS) - Red Mage (Support/DPS?)
Yea, I'm not going to accept any list that's not going to include Samurai.I kinda feel like they're going to add new specs to each of the classes. To even out the playing field, like how arcanist has summoner and scholar. So maybe something like
Paladin (Tank) - Dark Knight (DPS)
Warrior (Tank) - Berserker (DPS)
To be entirely fair I''m not sure about lancer
Monk (DPS) - Ninja (DPS)
White Mage (Healer)- Time Mage (Support/Healer?)
Black Mage (DPS) - Red Mage (Support/DPS?)
I would honestly prefer it if Thief was the next class, and lead into Ninja with probably something like 30 THF/ 15 PUG, and have Dancer be the second job for thief. An offensive based dancer would be interesting and if I'm not mistaken they were kinda like that in XI, other than that Dark Knight, Calculator, Mime, Red Mage, Blue Mage, Samurai, Time Mage would all be really interesting and fun to play (I Think).
What I really hope they do is give every class a DPS and either healing or tanking job, that way 1 class can't heal and tank. So ACN has SMN (DPS) and SCH (Heal), but giving one class the ability to tank and heal from jobs would be OP from a class distribution standpoint. Advanced classes would neat, with a requirement of 2 jobs ie WHM & BLM, and it resetting your level to like 20 or so, so it gives people another class to learn and levels to do that in, so that people don't hit 50 with a new class and have no idea how to play it.
Last edited by Dragonsoad; 11-10-2013 at 04:28 PM.
I think if they're going to add new jobs, they'll probably be more on the tank side if anything. The way I see it this game has enough DPS right now. Samurai and even Dark Knight I can easily see as potential tanks.
-Dark Knight would have absorption and threat abilities with some enfeebles tossed in to help keep HP up and attacks weakened.
-Samurai could have a unique counter attack system with enhanced parry and evasion.
If they want to add yet another healer, can't go wrong with Red Mage, make it strictly healer/support and not dps/hybrid otherwise you'll have too many people play the job for dps/support only.
I'd like to see Rune Fencer introduced, but I'm not sure how they would go about that.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.