I disagree this is just where the variation of strategy varies from healer to healer, as a SCH all you have to do to easily negate the fact you can't heal your pets poison is just to summon the pet when they have 3-4 poison, it's as simple as that.The problem wouldn't be there if pets didn't get affected by those irremovable(!) poison stacks. They clearly overlooked pets when designing AV. Or maybe Locksmith is buggy, because Mistress's poison can stack up to 9 stacks on the fairy and doesn't even hurt her that much.
That's like saying "don't bother to eat the fruit and just raise your dead party members when they die off poison". Sure, you could waste a swiftcast to resummon your fairy every time, but that's still a 3s loss of healing, plus some more seconds until the fairy AI is up and healing again. I tried going with that back when I wasn't overgeared for the dungeon and it didn't quite work. In the end I just had to let her die and heal alone. Which wasn't pretty.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.