Can you please make Selene use her Skill Speed buff on her own? I'm not asking for gambits here, I'm saying that she will never use that ability of her own free will.
Can you please make Selene use her Skill Speed buff on her own? I'm not asking for gambits here, I'm saying that she will never use that ability of her own free will.
Allow us to use heel while on a mount cause sometimes when a monster targets me my pet ends up attacking it and i leave it behind then it withdraws and i have to resummon it again.
There are many situations where pets behave bad. Like in Aurum Vale.... when Eos get a lot of Gold dust stacks she keeps healing herself trying to stay alive so she wont heal anyone else.
The problem wouldn't be there if pets didn't get affected by those irremovable(!) poison stacks. They clearly overlooked pets when designing AV. Or maybe Locksmith is buggy, because Mistress's poison can stack up to 9 stacks on the fairy and doesn't even hurt her that much.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
I disagree this is just where the variation of strategy varies from healer to healer, as a SCH all you have to do to easily negate the fact you can't heal your pets poison is just to summon the pet when they have 3-4 poison, it's as simple as that.The problem wouldn't be there if pets didn't get affected by those irremovable(!) poison stacks. They clearly overlooked pets when designing AV. Or maybe Locksmith is buggy, because Mistress's poison can stack up to 9 stacks on the fairy and doesn't even hurt her that much.
That's like saying "don't bother to eat the fruit and just raise your dead party members when they die off poison". Sure, you could waste a swiftcast to resummon your fairy every time, but that's still a 3s loss of healing, plus some more seconds until the fairy AI is up and healing again. I tried going with that back when I wasn't overgeared for the dungeon and it didn't quite work. In the end I just had to let her die and heal alone. Which wasn't pretty.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Yeah pets shouldnt get affected by unremoveable debuffs. They cant eat the damn fruit.
I understand not wanting to setup a gambit type system for the pets and believe the pet macros will be great. However, would it be possible to setup a check/uncheck system to have more control on what skills a pet uses. Even with the Guard/Steady/Obey/Sic there are problems that just cause the pet to cast anything and everything sometimes. It would be nice if you could check/uncheck a skill so your pet would not use the skill unless you yourself clicked the skill.
Last edited by Lisstar; 11-10-2013 at 10:39 AM.
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