Quote Originally Posted by Amsai View Post
So I'm supposed to use my shield as an excuse to be more stamina thrifty instead of it being used as the best and most efficient defense mechanism for GLD?!?! Thanks but I'll just stick with other cures and buffs and enmity abilities, and war drum and shield bash.
Just so you know siphon MP and stygian spikes don't proc off of NMs, wasn't sure if you were aware of it. I mean I am all for everything you listed action wise aside from buffs since most of the time you wont be killing anything worth it solo, no need to waste AP .

But I'm a little confused maybe I missed it in one of your previous rants but, how is mitigating a decent chunk of dmg not a good thing? You said using the shield more for stamina thrifty-ness vs best and most efficient defense mechanism. Why are you acting like shields atm don't provide both? ANY mitigation on dmg intake is ALWAYS a good thing for tanking, why in the world would you think allowing more dmg to happen to you would be acceptable 'end game'. So that others can make up for it via cures?

Now IF your entire argument is revolved around solo play then you can disregard what I said. But if you're tanking for others and you're responsible for that and don't want to hinder people. My suggestion is to be open to using a tool that is given to you and is pretty amazing.

I know you're more upset about the 'guard' aspect but the pro's far outweigh the con's. Dmg decrease(worth it already), Reaction WS(decent dmg-250tp) vs taking more dmg, not really saving stam cuz you'll be blowing it on heals, time wasted on 'casting'.