No, but a game does need a healthy raiding environment which it's seriously lacking right now. The raiders(the vocal majority and the ones who bring attention to the game) are unsubbing in droves. Why you ask? There is no new meaningful progression content coming for at least another half a year. There is no PvP, so you don't have those subs(PvP is usually pretty lol anyway).Why do people seem to have this construed way of thinking when it comes to player base? A game does not have to be as large as WoW, or successful as WoW, or have as many subscribers as WoW to work. Neither does a game need to keep a large % of the initial launch rush of players to stay afloat.
But wait there is CT! You are so wrong Ono...CT will drop worse gear than Coil which means the majority of your raiders, the ones I mentioned above will walk in and faceroll CT the first night. So you are leaving your raiders, and casual players to grind Coil(1hr) + CT(DF will be 120 min...so probably less than an hour) which is about 2 hours worth of content for months and months. 2.2 will probably come somewhere April-May timeframe where there is D3 xpac, WoW Xpac, Wildstar, and EQ Next all looming on the horizon. Now you might see why the game is going to fail.
That's actually something I don't agree with, but it's sadly subjective. The mentality of the "zerg all the things" players is fairly toxic to a game where the base philosophy is the opposite of that. Some people may not agree on that, but that's kind of the case... it's a foreign country (Japan) that developed this game. Their fanbase and philosophy towards games is different from the West.Another secret:
Alot of people here played, liked and enjoyed World of Warcraft, and simply left because their time with it was over. These people are not toxic in any way, shape or form.
For some odd reason it's the 'in thing' to be seen to disapprove of WoW at every turn.
Essentially, the typical mouth-breather WoW player (termed for identification purpose only) is like a missionary going to foreign lands to try to convert those lost souls to believing in things they do. "WoW did this" and "WoW did that", trying to get the game to be more in-line with their idea of what's "right".
Mind you, I've played WoW since Dec 2004 (until a few months ago). I thoroughly enjoyed my time. Likewise, I thoroughly enjoyed my time in FFXI since the NA launch until around 7yrs after. I've enjoyed games from many countries, and experienced the extremes of content. I play games for what they are, not what I want them to be. Going back to the missionary example, people should be accepted for who they are, not who others want them to be.
Last edited by Welsper59; 11-06-2013 at 04:59 AM.
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