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  1. #1
    Player
    Vamp007's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Vamp Thelast
    World
    Malboro
    Main Class
    Marauder Lv 60

    reduce damage taken

    ok now warrior will get buff and i hope it will be like this :

    -add reduce damage taken to Defiance by 15% and Increases parry rate by 25%.
    -add 40 seconds more to Unchained and add ( reflect damage ).
    -Converts ?? % of the damage dealt by Steel Cyclone into HP............. and take off (Can only be executed when Infuriated -All Wrath is lost when used ) and make it normal skill.


    or what you see ?
    (0)

  2. #2
    Player
    Husband's Avatar
    Join Date
    Aug 2012
    Posts
    111
    Character
    Flash Silver
    World
    Ragnarok
    Main Class
    Goldsmith Lv 50
    Maybe your first suggestion. Likely a new damage reduction buff similar to rampart.

    The rest is just wishful thinking I'm afraid.
    (0)

  3. #3
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    -% Damage Taken won't reach Warriors, they won't take the easy route to make Warriors comparable to Paladin. It's important to avoid homogeneity between the two tanks.
    (1)

  4. #4
    Player
    Vamp007's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Vamp Thelast
    World
    Malboro
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Yagrush View Post
    -% Damage Taken won't reach Warriors, they won't take the easy route to make Warriors comparable to Paladin. It's important to avoid homogeneity between the two tanks.
    how....... ?
    (0)

  5. #5
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    Quote Originally Posted by Vamp007 View Post
    ok now warrior will get buff and i hope it will be like this :

    -add reduce damage taken to Defiance by 15% and Increases parry rate by 25%.
    -add 40 seconds more to Unchained and add ( reflect damage ).
    -Converts ?? % of the damage dealt by Steel Cyclone into HP............. and take off (Can only be executed when Infuriated -All Wrath is lost when used ) and make it normal skill.


    or what you see ?
    1. +25% HP +25% Parry +15% Damage Reduction +15% healing + 10crit in one passive ability? ...Way to Overpowered.
    2. So essential you will be doing more DPS than a actual DPS class making it ez mode tanking for 1min while still enjoying the benefits of (Your New) Defiance... Again OP.
    3. Doesnt sound bad if % of hp absord isnt too high or a Cool down is added. If not This would essential become a AoE Storm Path That is Spamable without doing a combo. Let say it recovered 50%, it would recover about 100-200 per target hit. Say your fighting 4-5 you mobs, you would recover 800-1000 every 2.5 secs..... See what wrong with that ? You would eliminate a need for Healer for most fights and if you pop bloodbath to that and you would have a tank that would never die with the exception of Boss fights.
    (0)

  6. #6
    Player
    Dragonsoad's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Atacocries Hawtsoz
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Instead of a flat reduction to damage taken, Warrior is the High HP, damage sponge tank. I would much rather have an ability that is equal to a paladin's in terms of eHP, without seeming like a carbon copy of the skill. Like say a move much like sentinel, only instead of reducing damage taken by 40% for the duration, we heal 40% of the damage done to us during the duration. That way our HP constantly goes down, albeit at a lessened rate and essentially uses the extra HP from defiance as a sponge to heal back (mitigate) the damage.

    Both of the skills effectively reduce damage taken by 40% for the entirety of the buff, while making the play styles of the tanks polar opposites, this is the only way I believe warrior can be balanced with a paladin and not be a carbon copy.

    As long as they're the same CD, buff duration, and eHP gain...the skills can be polar opposites and be completely balanced.
    (0)

  7. #7
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    sooner or later will see WAR asking for the same thing as pld stick WAR as DPS I'm sure they will bring a class like a ninja to tank lol
    (0)

  8. #8
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Parry % would be good but damage reduction won't happen.

    Healing bonus from defiance rather than wrath stacks is more likely.

    Or allow healing bonus to last longer after IB i.e. Healing and crit bonus goes 5s after wrath has been used. Means you don't have to wait for that cure before you IB.
    (0)

  9. #9
    Player
    Dlewis1986's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Raging Bull
    World
    Balmung
    Main Class
    Marauder Lv 50
    I say additional parry percent along with strength increase
    (0)