Why did you just repeat what I said?
What was the point besides liking to speak?
Sure it does, but since you are a tank, the amount of str,crit,det and skill speed gained from swapping accessories just isn't very large.
If we quantified it in terms of how much HP gain your Inner beast provides, its less than the vitality you gain from fending accessories.
I am going to assume there is some language barrier because no one could possibly be so dense as to misunderstand.
A Dragoon will have a much larger gain from using DPS accessories, rather than vitality accessories.
A WAR simply does not due to the way their DPS capabilities are designed.
End story.
So the DPS you do now, isn't going to vary much from the damage you do afterwards.
Its not that I do not understand, its that I disagree
Understanding =/= Agreement.
Its not that the Str/Attack stats are useless.
Its the fact you do not gain MUCH from using DPS accessories over tanking accessories as a tank.
WAR/PLD are just not designed that way.
Doesn't particularly matter in the discussion of stats.
Is gaining 300+ health more beneficial than a personal 45 strength?
I would say, yes.
Simply because the more health you have, the less a healer has to spend time looking after you.
You gain an extra buffer before you die, so the healer can contribute their own DPS in the event it is necessary.
You just do not gain enough personal DPS to outweigh the benefits of being a stronger tank.
Quite sure its significantly smaller than that.
I have never seen 45 strength increase a tank's damage by such a large chunk.
Unless you are referring to the relative gear level which can be somewhat misleading since you're not providing the previous number before the str modifications.
Extra parry chance gained? Depends on the effects of DEX on parry. Unknown but best guess is a % or two.
Extra damage reduced when parry succeeds? 1-2% (minimum 1%, but can hit 2 caps depending on where you are)
+30 crit or DET is easy to get over the set as well.
Anyone using Allagan <blank> of Fending in their jewellery slots is either doing it wrong, fighting Twintania or just hasn't made their Gryphonskin yet.[/QUOTE]
You've already proven yourself as someone who believes that the worst case scenario is the best one.
First of all, your actual DPS increase is that of 15 or so at BEST.
Which it won't be because you won't be popping berserk every time its off CD, nor will you always be using Fracture either.
Are you really trying to suggest a 15 DPS increase is going to be better than increase your HP by; if you are in DL gear; 6.8% or so or 375 hp?
The extra 15 to 20 DPS is not going to make a difference in killing an add.
What makes the difference is using your cooldowns appropriately.
Tanks who are stacking fending accessories are doing what they are supposed to do.
Tanking.
They're not lying to themselves that a personal gain of 15 DPS in tank stance is going to be better than letting the healer assist with DPS every now and then because they can take a hit or two more before needing a heal.


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