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  1. #71
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Eight View Post
    Pretty much where I sit as well getting anything going for coil is like pulling teeth. Our Fc is like that now there are a few statics but because of lock outs obviously no one is gonna run with anyone else besides their statics but like many have said that brings up issues of others not being able to get into one. I've tried to put together a static and stuff but there just seems to be no interest or the rest are in small FC statics and I'm in a large FC. I don't really want to but I have been torn about dropping my current FC and searching out another to hopefully get something done.
    Yeah, it just plain sucks.
    (2)

  2. #72
    Player
    Elendil_Voronda's Avatar
    Join Date
    Aug 2013
    Posts
    158
    Character
    Elendil Voronda
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by foobarbaz View Post
    Are you serious? Coil 1-2 is extremely easy to PUG and we're starting to crack 4. Just because you can't doesn't mean the rest of us can't.
    I think what he meant (and me as well in a previous post) is that DF is not meant to work with content like Coils, for the simple reason it mix and matches types of jobs not jobs themselves.

    Imagine a DF Coil for Turn 2 pops, then you enter, you have 2 WARs, 2 Healers, 1 BLM, 2 monks, 1 dragoon... It has the standard party setup, but who will handle the silences? no bards, no paladins. This is the problem.
    (0)

  3. #73
    Player
    Elendil_Voronda's Avatar
    Join Date
    Aug 2013
    Posts
    158
    Character
    Elendil Voronda
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Eight View Post
    Pretty much where I sit as well getting anything going for coil is like pulling teeth. Our Fc is like that now there are a few statics but because of lock outs obviously no one is gonna run with anyone else besides their statics but like many have said that brings up issues of others not being able to get into one. I've tried to put together a static and stuff but there just seems to be no interest or the rest are in small FC statics and I'm in a large FC. I don't really want to but I have been torn about dropping my current FC and searching out another to hopefully get something done.
    Well in our FC we have 3 Coils groups, wich we shuffle every week, we dont have statics per se. This works out fine as we get used to play with everybody. Also as newer members start getting coils ready we include them in the Coils group. So maybe talk to the leaders and propose something similar.
    (0)

  4. #74
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    The end game is similar to others in that it's a continual escalation - of time, not skill. Enough time and you memorise each boss pattern. Repeat what you have memorised with other similar players, then move on to the next memorising exercise.
    Other games are very similar - apart from one major difference at the moment - they have learnt that funnelling the playerbase down one track is a recipe for a quickly reducing subscription number.
    Their response has been a wide variety of content at lvl cap. ARR is only new and doesn't have that yet. But that's not the other games' fault and it's these others that are the direct competition.
    Until ARR does widen the content players like the OP will continue to feel stonewalled
    (1)

  5. #75
    Player
    Macho's Avatar
    Join Date
    Aug 2013
    Location
    Sac
    Posts
    33
    Character
    Macho Chavo
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    I like your ideas, except I'd like to add one more thing. When you DF coil it should only group you with people on your server. I think that would be a good idea in that if you're looking for members to create a static DF will actually help you achieve that goal.
    (1)

  6. #76
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Elendil_Voronda View Post
    I think what he meant (and me as well in a previous post) is that DF is not meant to work with content like Coils, for the simple reason it mix and matches types of jobs not jobs themselves.

    Imagine a DF Coil for Turn 2 pops, then you enter, you have 2 WARs, 2 Healers, 1 BLM, 2 monks, 1 dragoon... It has the standard party setup, but who will handle the silences? no bards, no paladins. This is the problem.
    This is assuming that DF isn't going to change. I certainly would like to see it tailored more to each fight, such as allowing for a 5-dps comp in Titan, and so on.

    That said, the assumption many are making is that everyone is queuing on their own. 9 times out of 10, I queue df with a partial party, its usually just the last few players that you can find that require a df.
    (0)

  7. #77
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Macho View Post
    I like your ideas, except I'd like to add one more thing. When you DF coil it should only group you with people on your server. I think that would be a good idea in that if you're looking for members to create a static DF will actually help you achieve that goal.
    I think an option for "server only" is a great idea, and should be implemented across the board, not just in coil. However, I am vehemently against making it required.

    Quote Originally Posted by Teraluna View Post
    Until ARR does widen the content players like the OP will continue to feel stonewalled
    I get what you're saying, but I really don't have a problem with the breadth of content yet -- I usually have things to do. My issue is with content needlessly being restricted. Let the difficultly (and gear req) restrict access, don't just arbitrarily lock people out because it seemed the thing to do.
    (1)
    Last edited by GilbertLapine; 11-06-2013 at 01:30 AM.

  8. #78
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Xellos2099 View Post
    In short, is anti-friend, anti- group. It can be said coil is the destroyer of fc and friends. FC are a group of people who work toward a single goal or just want to run stuff together, usually they are friends too. However, when friends can't no longer run stuff together, it cause problems. When you join a fc and can't run stuff with friends, its sole purpose is gone. I seen people leave their fc because they can never in one of the coil group. The problem is bigger than people thinks since it doesn't affect the people are are already in a coil group. It cast a seed of distrust among friends.
    I'd say that the fault of the company you keep, not the design of the dungeon. If THIS is what causes a friendship to dissolve, how stable was that friendship in the first place?
    Quote Originally Posted by Xatsh View Post
    This game needs content designed for guild. COIL is not designed for guilds in any way form or fashion, it is doing more to break guilds apart then any content SE has ever had in a mmo to date. Just pure horrible design in my opinion. Nothing positive about how they handled it.
    Crystal Tower in 2.1. Please look forward to it.
    (0)
    Last edited by Eekiki; 11-06-2013 at 01:34 AM.

  9. #79
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Elendil_Voronda View Post
    I think what he meant (and me as well in a previous post) is that DF is not meant to work with content like Coils, for the simple reason it mix and matches types of jobs not jobs themselves.

    Imagine a DF Coil for Turn 2 pops, then you enter, you have 2 WARs, 2 Healers, 1 BLM, 2 monks, 1 dragoon... It has the standard party setup, but who will handle the silences? no bards, no paladins. This is the problem.
    One Monk can silence the whole of Turn 2.
    (2)

  10. #80
    Player
    Slate's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Potens Veneficus
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    This kind of thinking has been around ever since Ultima Online/Everquest. I can remember being jealous I didn't have that Executioner's Axe when I saw someone carrying it around in the East Commons tunnel entrance (think I got that right lol).

    MMOs are all about the haves and have nots. You should have to work for something to get it. Get into an FC. Prove yourself worthy to go on runs with that crew. Or create your own and work your way through it.

    I dont think DF will ever work because the strats are more strenuous than Titan HM at times.

    Everyone SHOULD have the opportunity to get all gear. However it shouldn't be handed to you. Get out there and do what you have to do in an MMO, be SOCIAL!
    (2)

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