yea but you also had WAY smaller servers and a LOT less people playing on them per server.The limitations discrepancy between PS2 and PC were likely larger than the ones currently between the PS3 and PC, yet each expansion in FFXI introduced new continents based in different historical lores of the world, new classes, and end game content that could take people years to wade through. I think we'll be fine.
The zones are locked due to number of players in them (mostly during Odin/Behemoth Fates)...*I don't know why anyone would want bigger zone sizes, they already had to put a cap on zones. 2 secs of zoning on pc must suck, Try 10+ sec on PS3.
*Don't think PS3 is holding back creation options. Seen more options on other console games than FFXIV, Ex Dragon's Dogma.
*Only thing that sucks about the inventory is no sort option which will come in 2.1 other than that whats wrong with it?
*Armor and Weapon variety don't see how PS3 is holding that back, Seems like a lack of poor design on the DEV team. FFXI was on PS2 and we had hundreds of different weapon/armor models.
Are you kidding me? look at all the recycled mobs/zones from the past 3 expansions. look on the AH and see how many pieces of gear all are cookie cutter variations of each other. Hi2u Hauberk & Adaman Hauberk... they just changed the colors and people went HNM nuts over the body lol
Whether there is a limitation or not from having the game run on PS3, here are some things to remember:
1. SE is a company that develop games for consoles mainly.(All PC users try to remember this first).
2. FFXI had the same argument and that game runs for more than a decade (literately more than 10 years), and still SE didn't stop their support to players who run it on game consoles, Seekers of Adoulin"latest Expansion 2013" was released on PS2 but only in japan. (IMO Bringing the same argument here is just sad).
3. MMOs all about the people who play them, the more the better (generally speaking), gives the player more options to chose who to play with and make friends with. (lets not ask SE to separate or cut a good portion of the player base which can hurt the game in the long run).
P.S: I'm a PC gamer if that matters although it shouldn't. So lets stop the hatred towards PS3 players and enjoy the game.
Last edited by LatisFarsight; 11-11-2013 at 01:55 PM.
wrong on all counts, this was done because too many PC players complained about massive lag due to the high spec requirements of 1.0 not because of the PS3
Then explain why my i5 processor, (unsure of the hertz) with 4GB of RAM, and ATI 5450 couldn't run the game at minimum settings with any higher than 15 fps. Please explain why I had to throw the disc in a box to never touch it again. I started at launch, quit, tried again around July 2011 and still couldn't play to any decent degree.I just wanted to address this part.
Originally I started playing the initial beta and official release of FFXIV 1.0 with an old Core 2 Duo @ 2.5ghz and a GTS 450 (Not a powerful video card) to support it and I had absolutely 0 problems running the game on Maximum settings while getting a constant 30-45fps. Dropping it down to standard (which still looked really really good) I could manage 50-60fps constantly.
The price of the PC was $420 which, at the time that I bought it, was cheaper than the going rate of a PS3, lol...
I'll never understand statements like "You need a monster PC to even begin thinking about playing FFXIV 1.0!" when that isn't the truth at all, it's just people being picky (like me) who spent thousands of dollars to play the game "perfectly" at maximum.
Hell! by the time version 1.23 rolled around, they had optimized the game so much graphically that the same $420 PC could play the game at maximum as well as my newly created $2400 PC...
sad that so many do not see this as the real reason, and still think it was because of the PS3...... as someone who was in the alpha/beta of 1.0.... it was bad..... really bad, but of course no one listened, and we got 1.0 ;p
I had 1.0 I could barely play it. the zones were just too big causing massive lag. even on minimal settings.
you people who have convinced yourselves that the PS3 is the reason this game has things dumbed down need to do some research, when a decent spec PC can barely run a game that a company wants the masses to use you will see changes to make it possible for more PCs to use it.
You must be joking, because they have specifically said memory limitations on the PS3 have prevented them from adding many things, from a better and much bigger inventory system to animations and emotes among many other things.
The graphical downgrade was also done in order to accommodate PS3 users, etc. etc.
PS > And by the way, most 1.0 players complained about the horrible optimization of the game, not about the "high" specs requirement.
Wrong, this was due to inefficiency with the original engine, and a huge part of the reason for redoing the entire game was that there was pretty much no way to get the PS3 version running acceptably with the original engine (that and poorly done network/server architecture the game launched with).
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