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  1. #1
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    And this is why plenty of people want FATEs nerfed. If you have to level up via dungeons, you have to learn your job.
    (2)

  2. #2
    Player
    Trihuuger's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Trihugger Tiggz
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Urthdigger View Post
    And this is why plenty of people want FATEs nerfed. If you have to level up via dungeons, you have to learn your job.
    With all due respect, the dungeons in this game are not hard. The playerbase is just that ... "touched". A few good players inevitably carry the lacking one and that's how pretty much all the leveling isntances work. I want to say there are maybe 2 exceptions to this rule out of all the 4 man instances, and they are not AK/WP (both of those are probably easier than Qarn).

    TL;DR - Having people do dungeons instead of FATEs will serve as a nice QoL change from the current sheep FATE farming crowd, but I would be extremely hesitant to call it a cure for bad.
    (1)

  3. #3
    Player
    Alyko's Avatar
    Join Date
    Sep 2013
    Posts
    190
    Character
    Alyko Cautes
    World
    Tonberry
    Main Class
    Archer Lv 53
    Quote Originally Posted by Urthdigger View Post
    And this is why plenty of people want FATEs nerfed. If you have to level up via dungeons, you have to learn your job.

    So in your MMO, only people who can dedicate an hour straight to dungeon running - no AFKing, no breaks - are worthy of EXP.

    Pass.
    (1)

  4. #4
    Player
    Moktor's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Karl Hungus
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alyko View Post
    So in your MMO, only people who can dedicate an hour straight to dungeon running - no AFKing, no breaks - are worthy of EXP.

    Pass.
    That is what questing is for, in a normal MMO. In this MMO, you quest once and then need a way to XP for alts. The system is so brilliant, and yet so broken.
    (1)