Quote Originally Posted by dinantes View Post
AF+1 Body it is!

A DPS friend had me nearly sold on the +1 Bravura, but since my main priority is staying alive the armor will have to come first.
Good.

Our WAR in Turn 4 had the following observations:

1. He can easily hold AOE threat, but what he has a harder time with and has to optimize in more detail is holding AOE threat while maintaining enough TP for the rest of the fight. It's not just about raw AOE threat, per se. It's about how many resources you have to dump to hold it. However, he can get by ok with Flashes and a mana potion (for more Flashes). The result from that optimization as well as a general familiarity with our DPS output has allowed him to manage his TP with a relic, no +1.

2. What is harder to deal with is the raw damage intake, since we have him tank virtually every non-dreadnought critter in the place. For that, the chest upgrade is more critical.

3. What doesn't get as much attention, but is equally important, is not simply the WAR surviving or dying. What is critical is how much healer attention they get. Our healer can keep him up no problem ... unless they're healing someone tanking the Rook, and keeping up the main tank on the Dreadnought, and they spend that 1 GCD on the WAR and boom, 1.5 sec lagspike, double crit on the main tank and domino -> raid wipe.

The fact that the chest reduces healer attention regardless of whether the WAR dies or not also helps the case for the chest. Anyways, GL with your Coil.