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  1. #1
    Player
    Shan's Avatar
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    Sep 2012
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    Character
    May Shan
    World
    Balmung
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    Gladiator Lv 50

    Mr.Yoshi, please stop just making FFXIV "ARR" (A Realm of Raiding)

    WOW (WORLD OF DUNGEON) formula is dying,
    people got tired of endless raiding/dungeon.

    pls look at:
    Sword Art Online & .hack anime
    TESO hype(best western RPG maker nowadays)
    UO,& even some elements in FFXI,

    That's what we dream for a MMORPG,for decades:a freedom,life-like,magical, fantasy virtual world,memorable adventures.

    (housing, treasure hunting are good start)
    (50)
    Last edited by Shan; 11-03-2013 at 04:42 PM.

  2. #2
    Player
    Pandastirfry's Avatar
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    Aug 2011
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    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    So your examples of "what player dream for and want" are...
    Niche market game .
    Anime about a game that could only exist if MAGIC was real
    A game who's hype is of Molyneauxian proportions
    And decades old games?

    Am I reading that right?

  3. #3
    Player
    Sylve's Avatar
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    Aug 2013
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    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Shan View Post
    WOW (WORLD OF DUNGEON) formula is dying,
    people got tired of endless raiding/dungeon.

    pls look at:
    Sword Art Online & .hack anime
    TESO hype(best western RPG maker nowadays)
    UO,& even some elements in FFXI,

    That's what we dream for a MMORPG,for decades:a freedom,life-like,magical, fantasy virtual world,memorable adventures.

    (housing, treasure hunting are good start)
    You realize the SAO formula was one huge tower dungeon, with overworld mob grinding/quests for levels?
    You realize the .Hack games were random generated (based on keywords) dungeons? excepting dungeons and fields related directly to the Story.
    ESO is Skyrim multiplayer.
    Never played XI, but a friend swears by it. So i can't comment here.
    (7)

  4. #4
    Player
    Tule's Avatar
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    Aug 2013
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    Tule Lycoris
    World
    Excalibur
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    Conjurer Lv 61
    Quote Originally Posted by Sylve View Post
    Snip
    Actually the .hack anime was shown to be more open world. The random keywords sent you to randomized fields but people ran into each other a lot, so odds are in the anime the fields were much more limited. So it would be like FFXI in which you would outpost to places like Cape Terrigan. Likewise, SOA was a giant tower but each floor was a huge area that was themed. Like the episode were they revive the pet dragon that entire floor is like a giant garden. And in other episode an area of the floor was a giant ice mountain zone. So again, it would be like each floor is an entire zone. Floor 1 being Jeuno. Floor 2 being Bub Pennisula and so on. Both animes/manga and what not gave a feeling of open worldness. Thats what I miss most about XI. Actually being able to explore deep and dangerous dungeons on my own while also coming across other people who might help me or I might help them. A sense of an actual fantasy world. Not just Im in the dungeon specifically to kill monsters. I love FFXIV, and I think its a great mixture of XI exploration and the current mainstream mmo set up. But yes, a more wide and open world would be nice. XI is still cooking, XIV could have done the same. Not saying it should have, but it could have and I would have loved it.
    (10)

  5. #5
    Player
    Shan's Avatar
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    Sep 2012
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    Character
    May Shan
    World
    Balmung
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    Gladiator Lv 50
    Quote Originally Posted by Tule View Post
    Actually the .hack anime was shown to be more open world. The random keywords sent you to randomized fields but people ran into each other a lot, so odds are in the anime the fields were much more limited. So it would be like FFXI in which you would outpost to places like Cape Terrigan. Likewise, SOA was a giant tower but each floor was a huge area that was themed. Like the episode were they revive the pet dragon that entire floor is like a giant garden. And in other episode an area of the floor was a giant ice mountain zone. So again, it would be like each floor is an entire zone. Floor 1 being Jeuno. Floor 2 being Bub Pennisula and so on. Both animes/manga and what not gave a feeling of open worldness. Thats what I miss most about XI. Actually being able to explore deep and dangerous dungeons on my own while also coming across other people who might help me or I might help them. A sense of an actual fantasy world. Not just Im in the dungeon specifically to kill monsters. I love FFXIV, and I think its a great mixture of XI exploration and the current mainstream mmo set up. But yes, a more wide and open world would be nice. XI is still cooking, XIV could have done the same. Not saying it should have, but it could have and I would have loved it.
    Thanks, you know what I mean.I don't refuse dungeon or grinding.
    I actually want some most dangerous dungeons like the Hellgate in Tactics Ogre (a dungeon that has 100 levels),
    (& give player the choice,you can solo the first 5 levels, duo for the 5-10 level etc. )

    and some random generated dungeons(like diablo2,トルネコの大冒険).
    You never know what is waiting in front of you.

    I just want FFXIV has more RPG elements, I love RPG,(have played 200+ RPG games)
    In the end of SAO, Kayaba Akihiko ask Kiruto "You've dreamed a beautiful world like this for a long time too ,isn't you"
    that's the dream of our RPG lover too (of course I don't want to die if my character dies)
    (7)
    Last edited by Shan; 11-03-2013 at 06:34 PM.

  6. #6
    Player
    Sylve's Avatar
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    Lyote Sharaia
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    Hyperion
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    Sage Lv 90
    Quote Originally Posted by Tule View Post
    snip
    The anime wasn't open world at all. It still used the keywords system to visit various fields, and since the keyword set could be stumbled on, or given to others to reach that same field its no surprise many other players would be there, it also had a list of predetermined keywords given by the game (this exists in both anime and game) that have specific environments, such as the Cathedral field. The game and anime was a central city hub (of which there several) with a Gate that could be used to go to the various fields.

    Yes, in SAO each floor cleared of the Tower opened a new higher level zone/city for everyone else to move to, It also opened one going down. That runs contrary to the OPs request for less Dungeon content, since SAO couldn't open any new zones unless people beat the Raid content (AKA current top floor). Also, by virtue of the instanced zones that make up each floor, proves again that the SAO model is NOT what he actually wants.

    If he wants an 'Open world' he should look at Log Horizon (anime).

    A massive wide open world is all fine and dandy to demand, but do you realize the kind of infrastructure required on a technical side to make that happen? There are technical limitations preventing the sort of open worldness you seem to want so badly.
    (2)

  7. #7
    Player
    Shan's Avatar
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    Sep 2012
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    92
    Character
    May Shan
    World
    Balmung
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    Gladiator Lv 50
    Quote Originally Posted by Sylve View Post
    The anime wasn't open world at all. It still used the keywords system to visit various fields, and since the keyword set could be stumbled on, or given to others to reach that same field its no surprise many other players would be there, it also had a list of predetermined keywords given by the game (this exists in both anime and game) that have specific environments, such as the Cathedral field. The game and anime was a central city hub (of which there several) with a Gate that could be used to go to the various fields.

    Yes, in SAO each floor cleared of the Tower opened a new higher level zone/city for everyone else to move to, It also opened one going down. That runs contrary to the OPs request for less Dungeon content, since SAO couldn't open any new zones unless people beat the Raid content (AKA current top floor). Also, by virtue of the instanced zones that make up each floor, proves again that the SAO model is NOT what he actually wants.

    If he wants an 'Open world' he should look at Log Horizon (anime).

    A massive wide open world is all fine and dandy to demand, but do you realize the kind of infrastructure required on a technical side to make that happen? There are technical limitations preventing the sort of open worldness you seem to want so badly.
    sadly,you don't get our point, we were not talking about "open/close world", or "how to get to the higher level"

    we want a virtual world that is more life-like, more fun,more freedom, more amazing/memorable adventures, not just doing daily quest or grind AK hundred times
    (at least ,FFXIV world is beautiful!, prettier than the anime lol)
    (6)
    Last edited by Shan; 11-03-2013 at 06:54 PM.

  8. #8
    Player
    Tule's Avatar
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    Tule Lycoris
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    Excalibur
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    Conjurer Lv 61
    Quote Originally Posted by Sylve View Post
    Snip
    The anime and the game were different. I did mention randomized fields, but there were probably more limitations. It would be a surprise to randomly come across other players in the small linear zones the game version set up. The World gave a clear open world feeling. There were probably a very finite set of fields that actually meant anything, and those fields were large and open. In other words, zones. There were constant scenes of people running long distances away from monsters. Or traversing deep deep dungeons. The zone with the key of the twilight was a large scaling maze of a castle. The episode where they had to solve riddles had Bear mapping out a very large zone where there were different temples, confusing woods, and TONS of parties of players. So even if it had to be simplified for the game, it was shown to be a relatively open world. Maybe not strictly by definition, but the feeling.

    Don't know the technical aspects, but FFXI worked.
    (5)

  9. #9
    Player
    Velveteer's Avatar
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    Aug 2013
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    Gridania
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    Character
    Rouge Velvet
    World
    Ultros
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    Lancer Lv 50
    Quote Originally Posted by Sylve View Post
    If he wants an 'Open world' he should look at Log Horizon (anime).
    FUCK YES I was seriously prepared to scroll down this thread thinking it'll be all about sao. The class system in it is very interesting.
    It's my favorite anime this season. I'd love to play a mmo like that.
    (1)

  10. #10
    Player
    Sylve's Avatar
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    Lyote Sharaia
    World
    Hyperion
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    Sage Lv 90
    Quote Originally Posted by Velveteer View Post
    FUCK YES I was seriously prepared to scroll down this thread thinking it'll be all about sao. The class system in it is very interesting.
    It's my favorite anime this season. I'd love to play a mmo like that.
    I wouldn't be surprised if someone tries to make an MMO out of it. It has some very interesting concepts. Especially the way Tanks(Naotsugu) can actually force players to attack them, And a class like the Enchanter whose sole purpose is support others.

    SAO and Log Horizon are my favorite MMO style anime so far. Cant wait for Arcs 3 and 4 for SAO :3
    (0)

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