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Thread: Phoenix Down

  1. #21
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    The penelty for death is gear damage, can we pass on that now? Getting alittle repetitive and it's already been said. I don't really have a problem with that being the only penalty. The only time people die on purpose is when speed running myth dungeons. Other then that, people are trying to live for the sake of completing the battle, if you die it makes things harder for everyone else and increases the chance of a wipe. That's enough for me. But Phoenix down is useless
    (2)

  2. #22
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by IveraIvalice View Post
    The penelty for death is gear damage, can we pass on that now? s
    ... and that's a penalty for you? Not to mention that, with mobs dropping gils now the whole thing is barelly an issue.
    (0)

  3. #23
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Taruranto View Post
    ... and that's a penalty for you? Not to mention that, with mobs dropping gils now the whole thing is barelly an issue.
    It's the penalty for everyone. Wether it's a good one is not really the issue.
    (1)

  4. #24
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    I kinda wish Phoenix Downs were a self-rez, you really don't see that many of them tbh and it would make them immensely useful. I mean, as long as you have one in your inventory, once you die, it should give you the option to raise. Raising up would use the item and it would disappear, while if you chose not to raise you would keep the item. That would certainly be a much better and more useful use for them, and having them be used while in combat (ei. dungeon/instance fight).
    (0)

  5. #25
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by IveraIvalice View Post
    It's the penalty for everyone. Wether it's a good one is not really the issue.
    It's kinda is. If it's barely an issue then it barely counts as a penalty.
    (0)

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