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  1. #51
    Player
    Feyniphia's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    354
    Character
    Sophie Kiri
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Hvinire View Post
    Hey all,

    We've confirmed this bug with the development team who are currently looking into addressing it.
    Thank you Cactuar Lord!
    (1)

  2. #52
    Player
    Toranja's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    651
    Character
    Portus Cale
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Good to know.
    (0)
    He doesn't mind us conducting trials so close to his bazaar, so long as he's properly compensated... Yes, Portus, we pay him in sorcery-blasted bird flesh. - Cocobygo

  3. #53
    Player
    Donomni's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Don Omnier
    World
    Ultros
    Main Class
    Lancer Lv 50
    Oh thank goodness. Hope a fix comes out soon!
    (0)

  4. #54
    Player
    Avalon_Albrook's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Avalon Albrook
    World
    Excalibur
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Hvinire View Post
    Hey all,

    We've confirmed this bug with the development team who are currently looking into addressing it.
    Sweet dear baby Jeebus, praise be!
    (0)

  5. #55
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    This has happened to me in Coil. Terribly embarrassing :P

    The snake splits into 2, but they both remain next to each other not merging on my screen...when it comes to switching to the alternate snake on the other side of the arena I couldn't do anything - and we would've won if I could've contributed my DPS.

    In Turn 2 I often get this with party members being invisible / stuck at entrance when of course they're actually right there with me. Having to run to a specific player to pass Allagan Rot when you can't see anyone else is quite a problem! It's pretty game-breaking and I pray it gets fixed swiftly.
    (0)

  6. #56
    Player
    Radrian's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Radrian Nindar
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    This has been happening pretty much since launch for me and they are only NOW realizing this? lol
    (1)

  7. #57
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Yeah, PS3 user here and it's happened a few times for me. First time it happened was back in August or September in Stone Vigil, tank disappeared (luckily this was before I switched from BRD to WHM main). Next time I recall it happening was in WP, FC mate got locked at the start of the dungeon. Made it through without wiping thanks to Medica II. Couldn't target him since his body was locked at the entrance, but Medica II still hits them. If he had been the tank, however, he probably would have died and it would have fixed the glitch.

    Quote Originally Posted by Hvinire View Post
    Hey all,

    We've confirmed this bug with the development team who are currently looking into addressing it.
    Very glad to see this. The bug is fairly annoying when it happens, especially for us healers =p
    (1)

  8. #58
    Player
    Kyan's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    653
    Character
    L'yhan Nunh
    World
    Sophia
    Main Class
    Botanist Lv 92
    Hooray! Great news!
    (0)
    Yhan, the White Viper.

  9. #59
    Player
    Donomni's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Don Omnier
    World
    Ultros
    Main Class
    Lancer Lv 50
    Quick update on this: I didn't play too much for a couple months before 2.1(Just rushing the events, mostly. :x), but the issue definitely appears to have been fixed. Not only has Jojobo, my Chocobo, been able to continue staying by my side, but I was able to go through a dungeon all the way through without any party members or enemies being frozen in place in the client!

    I think it's this hotfix that addressed the problem.

    Thanks, SE, for making this game playable for people again... er, *more* playable, I guess.
    (0)

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