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  1. #1
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Level sync and the materia caps are two sides of the same coin. When you're level synced, the game caps your stats in each gear slot to [whatever the materia cap is for that level/slot]. This is always sufficient for running lowbie dungeons, but people who wear gear from the dungeon itself have an advantage. Their gear does not get synced because it's the correct level (to equip), however the actual level (iLvl) is higher. The Cavalry gear is iLvl34, so it's going to perform better than gear synced to lv32.

    **The above is all complete conjecture, but it's how I like to assume it works.
    (0)

  2. #2
    Player
    Theodan's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    83
    Character
    Theodan Valefor
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I have actually tried experimenting this theory in the low lvl dungeon Sashtasia with unique gear in one instance and then ran it again with the highest gear I had as WHM (34) and I can safely say that my stats were better in the relevent unique gear for that lvl dungeon due to the fact that the gear was rated higher than my actual level sync.

    That being the case, I see no reason why this would differ in higher lvl instances.... so may be worth keeping that lower lvl unique gear if you want to have the best for re-running lower instances or even fates.
    (0)