Quote Originally Posted by Keyblade View Post
How can you say it was setup for Hardcore players when its clear that the way the game is design now , its clearly all casual and your virtually punished with little content with you get to endgame. Now i cant comment on legacy cause i didnt play it then . But the direction the game has taken is for the casual not hardcore player
simple the hardcore DID NOT want a level grind to get to cap and they pestered the devs to make leveling retardedly fast. this was the hardcore players who demanded it not casuals.

the hardcore players kept signing and liking all posts by the dev team about making the endgame a gear grind they got what they asked for.

the Hardcore players kept whining about challenge on instances solo or party and yoshida kept upping the difficulty based on their(the devs) way of playing just because min maxers will bypass whats intended to make any run as easy as possible is not the devs problem.