People learn, grow, change and mature for better or worse.
I have been playing MMOs as my primary game type for almost 14 years now, and I can say with absolute certainty that in my personal opinion, to me, this is the most boring MMO I have ever played.
Speed runs, fate exp imbalance and yoshi's blind ignorance just obliterated the respect I had for the game overall, which was quite a bit coming into 2.0.
When the company tries to convince its players that, everything is fine they are just doing it wrong, instead of revamping the aspect in question that is clearing flawed, you have a serious SERIOUS outlook problem.
Then to make it even worse you creatively eat your own words a month later, all of that time you could have been designing a solution instead of trying to save PR face, pathetic.
The narrow track that this game attempts to force its players into, results in farming coil, and doing speed runs to gear your character's additional jobs.
After only a short while of minimal play you are left with zero difficult tasks that do not require your FC at an organized time, which is not always a bad thing in MMOs, but in this case it is quite tragic.
The ability to log into the game and accomplish something of meaning is in fact possible without a FC or coil group, but it has huge diminishing returns.
When you begin gearing your 3rd or 4th job that you will likely never be able to main, you begin to question why in fact you are even bothering.
Many things have been mainstreamed and simplified from FFXI that is for sure, but this also results in 1 perfect set of gear that will always be of the highest Ilvl, and almost zero need for situational pieces you can attempt to obtain as side grades.
When 2.1 hits those that are clearing coil will have been clearing harder content than newly released content. This will result in a few clears for events sake then a return to the normal routine.
It is not looking good :/

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