As an mmo player since more than 10 years, and seeing pvp getting closer and closer, i m starting to be concerned about the severe lack of build diversity this game offers to his players.
Even in pve this is already a problem imo. Only 1 set possible of darlight/allagan/af2 gears per job, no option at all to spec more on 1 stat than on another, no option to choose to sacrifice some dps for some more defense/HP or parry, impossible to choose to spec more on direct damage than on "dot" damage.
This problem also touch our skill trees... well i shouldn't say skill trees as this is completly inexistant, we just learn new abilities while leveling up and at the end of this process, we all end up with the exact same skills on our bars without having any choices to make that would allow us to build our own unique character.
It's pretty sad to see that in the end, we are all just clones, same gears (or nearly), same skills...
ofc we could choose to put our 30 stat points somewhere else but... as the game is designed right now it wouldn't make a huge difference in the end.
Crafted gears don't offer much choice either as you are litterally forced to use this or this materia coz of the "stat cap" on a precise gear and the stats weight as it is set up now anyway doesn't make a difference... 1% crit or 0.02 CD? lol this isn't character customisation.
At the moment in pve, when u run raids or dgs every bards are the same... every monks are the same... every pld... there s just no diversity. If this continues, it will be the same in pvp, and this is a really sad thing.