Quote Originally Posted by Ishmachiah View Post
Dungeon leveling is viable.
I often have 90-120 minutes per night to play. If I spend 60-90 of those minutes queued, when I finally get a spot in a dungeon, I haven't got enough time to actually play it. I either screw 3 other people, or I don't get to play in dungeons.

So, off to fates, where I learn to smash one button that's a cross-class aoe and get gold, so that I can actually play my class at 50. Can this really be the game's design?

Alternatives, of course, are to do leves; however, I can exhaust my allowances on these in a weekend of play, so during the week I can do maybe 10% of a level this way if lucky. At level 10 my thaumaturge has to kill 120 even-leveled mobs to level once; so open world XP is like fate XP, but 10x slower and less rewarding. I really like when I unlock my hunting log, but at level x+4 (where x is when the tier unlocked) I usually finish it, and then it's 6 levels of...well, not much to do.