Quote Originally Posted by Quesse View Post
Saying "dungeon leveling is viable, just not for DPS" is the same as saying dungeon leveling is not viable. DPS are a large (largest?) portion of the game and the wait time for DF is typically 1+ hour. This is a major problem.
It really isn't. People know that if they play dps they will have a long queue for groups. Why? For every 1 tank or healer there are 10 dps in existence. That is only a problem if you believe dps should have a shorter queue time. Dungeon Finder and Dungeon XP are fine as they are.

Dungeon leveling is viable. You cannot have people on this very forum complaining that leveling to cap is too fast and then in their next breath say that viable experience gains from dungeons should be implemented. Dungeons, Leves, mob grinding are the slow ways to level up. They should be happy about that.