In beta FATEs lasted a while and were generally fun.
Now its 30-60 seconds of flashy lights and its over, or fates pop and no one does them. Obviously this was not intentional.
Open world xp gain was taken away as a viable option. Replaced with FATES, Hunting log, Quests, leves and dungeons.
Hunting log only goes 10% of the way, quests are long gone, leves are very low xp, and dungeons are ruined by a duty finder that takes 1-2hours to get in.
The fact that FATES are way overpopulated points to the failure of these other means of leveling.
In this regard the game vision has failed. Leveling as currently done cannot be what was originally visualized. Increasing dungeon XP will not fix it. Duty finder has too many issues to be used for xp gain. Its a necessary evil for other purposes and that's the only reason why people put up with it.
- Make duty finder operate more smoothly
- Add open world xp gain as a viable option
- Increase hunting log options!
- Make leves more rewarding
- Introduce new means of xp gain