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  1. #1
    Player
    Frost_Trunks's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    234
    Character
    Frost Trunks
    World
    Leviathan
    Main Class
    Lancer Lv 80

    yup

    Quote Originally Posted by Telsyr View Post
    Dungeon leveling is viable, just not for DPS. In fact dungeon leveling produces more EXP per hour than fates and, if you're lucky, gil per hour as well.. If you're extremely lucky you can get some seals as well but that is not advisable..

    Honestly, I don't think of fates as being broken but that they are simply overwhelmed by people, Guildhest and Leves however could use a buff in exp/gil..
    I agree with this. I have played in FATES as a few different classes. Playing as a BRD, FATES are quick and easy exp. I can stand back and shoot. But it's a lot different for other melee classes. Especially if they don't have a ranged attack or AoE. Chasing after mobs is a royal pain in the arse. Not to mention the shear spam from DoM AoE makes it darn near impossible to see what I am doing.
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  2. #2
    Player
    Frost_Trunks's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    234
    Character
    Frost Trunks
    World
    Leviathan
    Main Class
    Lancer Lv 80

    also...

    In addition... Guildheists need a serious boost to rewards. They are awesome the first time through, but fall to the level of a levequest after that. Not much incentive to rerun. Levequests need a bump too. They are easy, if you are a good amount higher than the quest. Maybe make these +10 instead of just +4. Make them harder, and yield better rewards. I like doing them, but I find myself doing every single leve available four at a time just to get about 30k exp.

    Dungeons, hopefully, after 2.1, will be much better. I enjoy dungeons. Lots of opportunities to get great gear. At higher levels, dungeons do yield a decent amount of XP. Especially if you have a decent EXP bonus running.
    (1)