Quote Originally Posted by Vesperia View Post
How come when I run into a mob i run straight through them like a ghost? That's so unrealistic.

How come mobs have no "life" or "AI" anymore?
I think the real problem is how mobs can attack through corners and pillars, granted that we can as well, but like... thats so cheap and unreal.

Full time ranged/magic casting mobs will constantly attack you even if you put a pillar or corner between you and them. This ruins the utility and significance of tactical pulling.

"Target is too far below you/above you" is often drastically too unfavorable which calls for rough gameplay at many turns. Again in a situation where you are sitting on a ramp or stairs and want to pull one mob type from a room full of aggro'ing mobs thats below or above you, further destroying the importance of knowing how to pull/lure a target.