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  1. #1
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    doesn't matter if it's big or small it will be just as empty people only go where they have to.
    (1)

  2. #2
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    In all seriousness, I rather have a well crafted world than a big world for the sake of being big.
    (0)

  3. #3
    Player
    Darkhaund's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    391
    Character
    Darkhaund Krull
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I have to agree that the world does feel small
    (1)

  4. #4
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    What we really need is some purpose to the areas. Every lvl 50 is logging in town near a market board and there's no reason to see any of the zones ever again. This needs to change for the game to have more than just co-op play.
    (1)

  5. #5
    Player
    chumsy's Avatar
    Join Date
    Aug 2013
    Posts
    135
    Character
    Hennessy Cognac
    World
    Malboro
    Main Class
    Arcanist Lv 50
    zones will be added as expansions come into play. Empty zones can easily be fixed with a rare mob hunting quest daily, with desirable rewards. They need to add dangerous open world zones, with powerful mobs. Additional group quests need to be added similar to Relic quests. People need a reason to use mounts, rather than teleporting everywhere.
    (0)

  6. #6
    Player
    Mixxy's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Rin Asakura
    World
    Siren
    Main Class
    Conjurer Lv 50
    One issue I have is that a lot of areas feel like a series of hallways instead of an open zone. I'd like to see a lot of the invisible walls taken out, maybe get the current zones a bit wider.
    (2)

  7. #7
    Player
    Lumiin's Avatar
    Join Date
    Nov 2013
    Posts
    248
    Character
    Secare Miura
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Mixxy View Post
    feel like a series of hallways
    Perfect way to describe it. With all the spots on the map that you cant walk through like a puddle, or go across the small stream and being forced to go find a bridge. It feels like a hallway with a open map illusion.
    (1)

  8. #8
    Player
    Mixxy's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Rin Asakura
    World
    Siren
    Main Class
    Conjurer Lv 50
    I've been thinking... What if we could swim? It wouldn't be a complete solution, but it'd be a great step forward. How much larger might the world become if we were just able to swim?

    Also, while I'm on this train of thought, boats should move. You know, like in WoW. Instead of just teleporting you from port to port, boats should move until they hit the loading screen, then come out on the other end and continue moving to the new port. Yes? No?
    (1)

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