Quote Originally Posted by Sove92 View Post
All they should do is make archers keep facing their targets while moving and charging an attack, it looks ridiculous when you fire somewheher else and you still hit.
agree with this one, for mch too i guess.

everytime i need to run back because enemy doing large aoe, my char just face the other way and still doing attack animation while its clear it was aiming completely different way it still count as hit, it look ridiculous lol

technically if you do a hard lock on (i forgot the config but it was there in option setting), your character will run in backward motion if you go the opposite direction of your target, but this method decrease your movement speed by half i think because... well its a proper running in backward.

now if only they get rid of that 50% movement speed penalty, i would love to keep using that hard lock on