Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 41

Hybrid View

  1. #1
    Player
    Zonerstone's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Zoner Stone
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by wonka11 View Post
    Eye of the beholderp my friend, eye of the beholderp.
    Maybe which one is more fun is, but compare their cool downs, paladin is much better.
    (0)

  2. #2
    Player
    ZeroRains's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Zero Rains
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Cleared 1-4 as war, its all dependent on your party makeup and how well you know the mechanics. I found that Sch Seems to be a bit more efficient at healing war, but its all preference. Turn 5 Was completed by a War MT past 50%, so no need to say war cant do it. Once 2.1 buff comes, war will be in a much better place and still tanking what it can now.
    (0)

  3. #3
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    So you're bragging about tanking the first boss fight in coil - which at five stacks is admittedly impressive - but nobody worth listening to said you can't. I was with you up until you began to demonstrate an impressive degree of ignorance - despite your continued comments in this specific sub-forum - surrounding the WAR v. PLD debate and somehow think your anecdotal evidence undoes the entire founding principle of the game, Mathematics. Magically closing the gap between WAR and PLD. This isn't a question of subjectivity, but pure efficiency at their role.

    Additionally, Warrior's deal with burst less well due to their inability to pop a 'good' proactive cool-down in the face of high-burst (IB doesn't help if you get gibbed; PLD cool-downs help you not get gibbed to begin with) and their worse indirect scaling with healing. They both have the same EHP (this is factual). IB tapers off once DTPS gets too high, before that IB is the best thing ever (yay)!

    They aren't even close in progression raiding. The fact that it's possible with a WAR does not undo this. PLD's are already over the edge, the buffs will just make WAR's equal to PLD's in terms of being over the edge.

    Beating the dead-horse here, the argument is beginning to look like this;

    http://www.youtube.com/watch?v=WO23WBji_Z0

    And I know you respond well to moving pictures :>
    (4)
    Last edited by RapBreon; 11-03-2013 at 03:58 PM.

  4. #4
    Player
    wonka11's Avatar
    Join Date
    Sep 2013
    Posts
    101
    Character
    Furious George
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    0/10

    Done arguing with yourself yet?

    The point still stands, Warriors are strong enough without the buff. If they want to fix something, nerf the paladin. The changes to warrior are going to send it noticeably over the top when comparing the two and currently the difference between the two classes is not enough to warrant a massive overhaul to warriors like Y.P. Suggests.

    Paladins right now are flawed and encourage sloppy play by poor players. Making the game worse by buffing warriors instead of toning down paladins just encourages this terrible trend.

    Honestly, if we wanted a watered down and easy game, we'd all be playing World of Warcraft. If you think your approach is acceptable, maybe you should go back.

    Oh, and last I checked, wasn't it Y.P. who said that the fight (Turn 1) wasn't intended for tanks to survive past 3 stacks and that Paladins could while Warriors couldn't? So I guess that would be somebody..
    (0)
    Last edited by wonka11; 11-03-2013 at 04:53 PM.

  5. #5
    Player
    wonka11's Avatar
    Join Date
    Sep 2013
    Posts
    101
    Character
    Furious George
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    You just haven't caught on yet, have you?

    Edit: Use of one liner appropriate for the situation.

    http://en.wikipedia.org/wiki/Ad_hominem

    (0)
    Last edited by wonka11; 11-03-2013 at 05:56 PM.

  6. #6
    Player
    Thunderz's Avatar
    Join Date
    Sep 2012
    Posts
    421
    Character
    Thunderz Canadia
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    no ones currs
    (0)

  7. #7
    Player
    AunaYuuki's Avatar
    Join Date
    Aug 2013
    Posts
    293
    Character
    Aizu Varenshutain
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Our warrior did it t1 and t2 with 3 pieces of AF armor. Not AF2 not AK...AF.
    Get on his level. :>

    But GJ! Lead the army of warriors and spread your wings show people warriors ARE USEFUL. Do ittttt!!! Unicorn powers awayyyyy.
    (0)
    "Only the victors are allowed to live. This world is merciless like that."-Mikasa Ackerman
    "Wouldn't it be good to forget everything even if it's just for tonight? Indulge in pleasure...breathe a sweet poison deep into your lungs."
    "Hatred and sorrow are power. They are yours to control. All you have to do is turn them into strength and use that strength to move forward." ~Sebastian Michaelis

  8. #8
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by wonka11 View Post
    Eye of the beholderp my friend, eye of the beholderp.
    Quote Originally Posted by wonka11 View Post
    0/10

    Done arguing with yourself yet?
    Quote Originally Posted by wonka11 View Post
    You just haven't caught on yet, have you?

    Edit: Use of one liner appropriate for the situation.

    http://en.wikipedia.org/wiki/Ad_hominem
    Mhm. Stay classy.
    (4)

  9. #9
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    I should've known better than to reply to this. Randomly acts like a child, randomly switches over to pseudo-intellectual garbling (likely using some random internet rant generator). He's impossible.

    I'm waiting to see people post actual facts/maths (instead of lolrngcrits) and him decrying it, stating that they're awful at mathematics. And then not provide a single example of why it's flawed. As usual. Sigh. Though I suppose this is what a troll does.

    Also, I'll be charitable. Yoshi-P stated that why Paladins aren't getting nerfed currently is because people are relying on the strategy of using cooldowns to survive past 3 stacks. Thus why Warriors are likely getting some sort of bandaid fix to make Coil more enjoyable for 'em (and to not force people to relearn the encounter).

    From Reinhart's translation of the latest Letter from the Producer Live:

    y; Alright starting with Warrior, people are saying Warriors are weak but I wanted to talk about that one
    y; First when saying weak, people are comparing to Paladins. The main part of this comes from
    y; Bahamut’s Coil, the first and fourth turn monster.
    y; This is something we didn’t predict and it is our miss, the boss monster buffs and once this boss monster stacks 3 buffs and when it does that the Tank isn’t supposed to be able to withstand the attacks and it’s designed so you can’t clear that way.
    y; However Paladin was able to withstand those attacks and we weren’t predicting that.
    y; We designed it where it required to take off those buffs, or take down all the mobs where the DPS and tanks are balanced out to clear but Paladin was able to pass that.
    y; When we discussed on what to do in regards this one, instead of making the contents harder, since people already have rewards and strategies down, it won’t be fair
    (2)
    Last edited by Raminax; 11-04-2013 at 09:55 PM.

  10. #10
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    I find it hilarious that people are saying Paladin takes more spike damage than WAR in T1 when we have over 6 cooldowns that we can rotate.
    (1)

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast