Quote Originally Posted by DragonFlyy View Post
I agree that they need to fix the .3 delay problem, however they should never (and I mean NEVER!) put hit detection on the client side. That will open it up to hackers that would be able to stand in the middle of an AoE and take 0 damage.
Every other MMORPG have hit detection determined by the client. Do people thinK WoW invented teleportation so that it can consult the server for a hit detection without a roundtrip between client to server so that you always know you got hit (or not) the moment an ability is done casting?