I agree with the OP completely on this. The reason class rolls have not been fully defined is the lack of challenging content. The Armory System is a wonderful idea and provides class versatility never before available to a MMO. The example of two different ways to spec a Lancer says it all, all DD or support debuffer. I am for continued "tweeking" of classes and the additions of maybe unique abilities. For instance, add a few additional class specific abilities like Jump.

As to Visch's comments, are you serious? You would rather have a game where everyone spec's the same way, wears the same gear and runs the same dungeon over and over? Have you looked into WoW?