i like what you are saying to a point abriael. yes i agree, that mobs DO need to be a bit harder. BUT by saying well a mage shouldn't be able to tank, isn't that in some ways forcing that player back into the role of debuff nuke and cure spam? which then defeats the purpose of customization to begin with? personally, i like my melee mage. i played a rdm for years and all that resulted me in as a party member was cure spam and buff galore. TOTALLY negating the fact that my rdm COULD carry a sword and nuking on rdm was OUT OF THE QUESTION until recently!