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  1. #1
    Player
    ZeroRains's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Zero Rains
    World
    Behemoth
    Main Class
    Marauder Lv 60

    War Cross Class. Feather Foot or Second Wind?

    Hello all!

    I'm a bit unsure of what CD to use. The evasion is nice, but second wind can generally pull your hp up if your in a tight spot. Suggestions?
    (0)

  2. #2
    Player
    Garnatian's Avatar
    Join Date
    Aug 2013
    Posts
    534
    Character
    Gaust Euler
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Second Wind is pretty bad. In 99% of situations a measly 450~ heal will not serve any use. If the CD was 60s, then maybe it might prove useful, but at 450~ HP per 2m it ain't saving anyone.

    Only up for debate personally is Awareness vs. Internal Release.
    (0)
    Last edited by Garnatian; 11-04-2013 at 01:08 AM.


  3. #3
    Player
    ZeroRains's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Zero Rains
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Well usually I can get around 750 or 1k crits worth of heals. Seemed like it might be a good ability with Thrill of Battle
    (0)

  4. #4
    Player
    Maqaqa's Avatar
    Join Date
    Oct 2013
    Posts
    306
    Character
    M'aqaqa Qimi
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    750 is 1/10 of your health.
    Id rather evade 2 or 3 hits than heal for 750.
    (0)

  5. #5
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    I use both
    (2)

  6. #6
    Player
    Vactus's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    341
    Character
    Vactus Serakai
    World
    Faerie
    Main Class
    Marauder Lv 50
    What else are you using? Progression content or farm?
    (0)

  7. #7
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Garnatian View Post
    Second Wind is pretty bad. In 99% of situations a measly 450~ heal will not serve any use. If the CD was 60s, then maybe it might prove useful, but at 450~ HP per 2m it ain't saving anyone.

    Only up for debate personally is Awareness vs. Internal Release.
    During WP and AK farm, I like to use internal release simply for the fun of steel cyclone+berserk+internal release+bloodsomethingsomething. it's nice if i can land the crits on a group of mobs.
    (0)

  8. #8
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    I miss the BETA version of Second Wind. It use to restore 20% static. Personally, I dont use it. My set up is Provoke, Flash, Convaleance, FeatherFoot, Internal Release. Depending on the content your doing, Flash Is not always neccessary since you have Overpower; In those situations I use Second Wind instead of Flash.
    (0)

  9. #9
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by OmegaSinX View Post
    I miss the BETA version of Second Wind. It use to restore 20% static. Personally, I dont use it. My set up is Provoke, Flash, Convaleance, FeatherFoot, Internal Release. Depending on the content your doing, Flash Is not always neccessary since you have Overpower; In those situations I use Second Wind instead of Flash.
    I do this as well. Except I will swap out Internal Release for Second Wind. Flash is always needed, because berserk has a pacification on it, and you can use Flash while nothing else works.
    (0)

  10. #10
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Garnatian View Post
    Only up for debate personally is Awareness vs. Internal Release.
    This is the real question for me. In the coil I parsed turn 1, 2, 3, and as far through 4 as we could get and I was only struck with a crit for a total of 3.5k damage for the whole night. Was likely only one crit at that. Made me think awareness was pretty pointless unless I already know the mobs in question crit often.
    (0)

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