I had the limit at 30, yes.Positional checks every 0.3 seconds is not "some shit people came up with" but a dev confirmed thing. It was 0.4 before they lowered it to what it is now in beta. Also, taking an FPS limiter off should have no logical reason to help with the problem in question, and it also shouldn't randomly raise your FPS to 50+ if it wasn't there already. Or did you have the limit at 30?
It should have no logical reason, i know that, but it has.
And i'm not saying the o.3 delay is not there, but it is not the problem.
.
I use to think it's the .3 delay or lag or whatever but now I can dodge just about anything. It was more because i sucked before. lol
You're imagining things. All that's happened is your fps has increased (as it was previously limited at 30) and made it easier to move.
The positional .3 delay is still very much an issue.
If you live far away or you think your ISP is routing you as a p2p then I recommend battleping. It's really helped me out in the coil.


Stop defending bad net code.
There's a reason why instant abilities are lagged, movement of other players is throttled constantly, and AoE is hard to dodge.
It's called net code -- not bad ping. Net code is how the client and the server communicate and is incredibly complex.
Good net code will mitigate perceived disconnect between client and server (e.g. LAG.) There's a reason why people can play world of warcraft with 250-350 ping and have it feel responsive. Their net code is constantly being reviewed, revised, and updated according to the newest coding techniques available.
No, no i'm not imagining things. I'm absolutly sure about that.
The difference is like night and day.
It was impossible for me to do Titan HM.
Now i can dodge every plume and landslide. Mostly i'm the last cat standing.
Others had the same experience.
.
Except, that delay is essentially fact, proven by watching the way players move out of red markers.
Wanna know a fun fact? I run the game at Ultimate settings, maxed everything, and sit in all HM Primals at a solid, unbroken 60fps.
And I'll still get blown backwards off Titans platform because the server says i got hit, but my client says I'm 10 yalms away from Landslide, and the result is a phantom push in the opposite direction to the Rockslide.
I call it the Asslide. Whereby he faces you and puts down the Landslide, you move to well and truly behind him, cast finishes, you take damage a second later, and get punted off a second after that, based on where your client says you are.
Then you must have a high ping.Except, that delay is essentially fact, proven by watching the way players move out of red markers.
Wanna know a fun fact? I run the game at Ultimate settings, maxed everything, and sit in all HM Primals at a solid, unbroken 60fps.
And I'll still get blown backwards off Titans platform because the server says i got hit, but my client says I'm 10 yalms away from Landslide, and the result is a phantom push in the opposite direction to the Rockslide.
I call it the Asslide. Whereby he faces you and puts down the Landslide, you move to well and truly behind him, cast finishes, you take damage a second later, and get punted off a second after that, based on where your client says you are.
It does not happen to me.
.
You can dodge now because your fps has increased and the game is smoother.
That is all.
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