@ MariyaShidou, you are right, it would disrupt the way things are currently done. I hadn't thought about that. Having some time to nosh on the idea however, I stand by my statement. If it takes a rank 35 to make the final product, it should not take a rank 45 to make the components. I would point out that IF it were the other way round, we would have the option skilling up on the components, and then either selling them so others can skillup on final items, OR we could just skill up on them ourselves. Either way, I think it would be worth the adjustment because no one is selling the components as is. The worst that would happen is a few days while we uncomfortably look for new recipes to skill up on, and things go back to the way they were.

Also, having gone on both a grinding binge and a leve binge (24 leves back to back to back, if you time it right), there are few more things, more minor, that I think need to be adjusted to make DoL/DoH more enjoyable without requiring massive overhauls.

First: Guild Marks. I don't play craps because I don't like it. I don't to roll the dice trying to get guild marks, either. Being able to see the guild marks would help me choose my leves. It would be a lot less painful taking lower rank leves for less SP if I knew that I was getting something worthwhile from it. As it stands now, I am finding it difficult to grind because I simply don't have the skills to make it effective, and the leves don't help because I don't know what I am getting.

Second: DoL leve linking. Its nice that I can link a leve. It totally sucks that both people can't hit the harvesting spot at the same time. Even without sharing SP, changing this little thing would make linking more worthwhile, because then at least we weren't essentially doubling the amount of time it takes to do the level (which is ALL that you get from linking DoL leves that I can tell). Of course, ultimately, making it so that we have some actual benefit to linking leves would be nice. Running around twice as many harvesting points might actually be worth it if, you know, the SP was doubled for each person.

Third: I like the idea of rank 1 levels offering better rewards and thus being listed in higher categories. For example, I did a rank 1 leve listed as rank 20, just to get some much needed toadskins. Even so, it would be nice if there was actually a noticeable increase in reward for higher quality output. Its nice to be able to get 400 quality on every synth, but in terms of gil, I still do better just scraping by on a higher level leve, and I still only get 2 skins.

Four: However, these rewards are frequently as random and worthless as the moko grass I got off my other rank 20 leve/ SO many of the mat rewards are completely useless. I hate to say it, but it is something that has to paid attention to with the knowledge that the economy changes. I'm not saying update the leves every month, but some attention needs to be paid to the viability of the rewards. We want something more useful. The rewards are often completely worthless in general. Did I mention yet, knowing what guild marks are on the rewards would be nice?