ITT: People who think mashing enter is fun. Seriously, what is so engaging or fun about Standard Synthesis: The Game? The entire crafting process is frustrating, boring and tedious. Anytime you're not mashing on standard, you either A) got dicked over by RNG and an "element destabilized," B) decided to pay attention just long enough to hit one of those fantastically uninteresting crafting abilities, or C) are in the process of mashing bold instead, because that's oh so much more exciting. Consider: they put in Hasty Hand, knowing people would want to use it. If the crafting process is so goddamn fun, as many you seem to think, why is this even here? And should being able to successfully complete a recipe in a timely manner really be reserved for people who outrank said recipe?

While I certainly don't think shortening the crafting process is all it needs, it would be a great step in the right direction at least.