Not sure if I'm bored of the game, but I play for like 4 hours per week now. Fantastic game, just nothing to actually do in it. Log on tuesday, do turn 1-4, cap my myths in garuda(2-3 hours to do this) then play my 3ds/pokemon for the rest of the week. I've been playing my 3ds/pokemon for the past 3 weeks now, much more enjoyable than this game and a ton more fun, end game in pokemon is a lot more fun than this game, with lots more to do, somehow. Next week my coil group attempts turn5 so maybe I'll play for 6 more hours that week(1 night for turn 1 - > 4, 2 nights of 3x2 on turn 5), but that still isn't much to do.
Game is seriously lacking reasons to get me to log on and want to play. Everything is too fast/easy to get, content patches are taking waaay too long, too much repetitive content at 50, too much time spent on the 1-49 leveling process that's only done ONCE, maybe twice per person, then completely ignored at the level cap. They should've spent all that time on level50 content instead of content that people do 1-2 times, and the content people have to spam only being like 3 dungeons and a single raid. Not a very smart design decision, especially for a game that the producer, Yoshi-P, literally stated "starts at the level cap".
Oh? Then why is the level cap the place with the least amount of content?
 
		
		 
			 
			 
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			 Originally Posted by Klutz64
 Originally Posted by Klutz64
					


 
			
 
			 
			 
			 
			
 
			 
						
 
			


