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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    As the previous posters have been saying, Ruin II once for the blind debuff as necessary then go to Ruin. Ruin is much more MP efficient and as Delvish said, your cast time will be extremely close to the GCD eliminating the instant cast advantage Ruin II has, with the exception of situations where you have to DPS while moving.

    but what cause blind? a chance for miss for enemy? ro what?
    Blind gives a chance for any physical-based skills to miss. The notable one on Titan is that his heavy damage ability, Mountain Buster, can miss if you Blind him.
    (0)

  2. #2
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    A minor pointer as well: An enemy missing you is registered as a dodge by the player.

    I don't know the exact percentage, but I'unno... feels to be ~30% increased miss chance or so. Just going on a gut feeling from tanking experiences.
    (0)

  3. #3
    Player
    Zaresin's Avatar
    Join Date
    Oct 2013
    Posts
    170
    Character
    Kyle Drew
    World
    Omega
    Main Class
    Scholar Lv 70
    They do start resisting it after awhile so be careful bout overuse.
    (0)

  4. #4
    Player
    Sapphires's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Ruby Lux
    World
    Excalibur
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Zaresin View Post
    They do start resisting it after awhile so be careful bout overuse.
    After the first blind most things get diminishing returns on blind for the next 30 seconds, then it resets and blinds will start being potent again.

    On a standard 3+ trash dungeon pull, i usually rotate thru all the adds and blind each target while the fairy is healing the tank, blinds will give you alittle more breathing room to cast more dps spells before doing the cleric stance dance if i need to aldoq/succor.
    (0)

  5. #5
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Spamming Ruin 2 is extremely MP inefficient. Even for Scholar and their Aetherflow. It has exactly the same potency as Ruin with almost twice the MP cost, and Blind has diminishing returns. Also, although SCH should be DPSing when possible, do not even bother if your tank takes so much damage Eos can't keep up. Granted this is rare in late game dungeons, it happens. The blind effect also seems to work on magic, so, if the Paladin isn't blinding, there's no real reason not to use it, but it's of a lower priority than healing and then spreading the DoTs.
    (0)

  6. #6
    Player
    Garnatian's Avatar
    Join Date
    Aug 2013
    Posts
    534
    Character
    Gaust Euler
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rhindas View Post
    Spamming Ruin 2 is extremely MP inefficient. Even for Scholar and their Aetherflow. It has exactly the same potency as Ruin with almost twice the MP cost, and Blind has diminishing returns. Also, although SCH should be DPSing when possible, do not even bother if your tank takes so much damage Eos can't keep up. Granted this is rare in late game dungeons, it happens. The blind effect also seems to work on magic, so, if the Paladin isn't blinding, there's no real reason not to use it, but it's of a lower priority than healing and then spreading the DoTs.
    If at any point you're struggling for Mana as a SCH, you're doing something really wrong. Spamming Ruin II is perfectly fine. Ruin I needs to be buffed as there is zero reason to use it as a SCH.
    (0)

  7. #7
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    I don't believe I mentioned struggling for MP. I said it's MP inefficient.

    I'm not going to get much into it more than this because this is not a DPS forum, but for SCH DPS, which is a little different than SMN, you should Cleric Stance -> Bio II -> Miasma I -> Bio -> Bane -> Miasma II (if you are close to mobs or in mobile party; having to run back and forth will cost a couple seconds which will screw up the DoT upkeep) -> Swiftcast + Shadow Flare (if your group doesn't need Sacred Soil) -> Thunder rotation (or Aero if needed in mobile party) -> Ruin (Ruin II if mobile) -> refresh dots as necessary. However, unless you're in a good group, it's more often than not you're going to have to break this up with heals and you probably won't even have time to Ruin after the Thunder rotation because the DoTs will need refreshed. And even if the mob is nearly dead, Energy Drain will be better.

    Ruin II should be exclusively used for the Blind effect unless you are mobile, where yes, you will be using it more often. Your DoTs are your main sources of DPS.
    (2)
    Last edited by Rhindas; 11-03-2013 at 09:14 AM.

  8. #8
    Player
    Billie21's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Mikh Lihzeh
    World
    Famfrit
    Main Class
    Arcanist Lv 47
    I must admit I have a hard time understanding people saying Ruin I is useless, when it costs half the MP of Ruin II for the exact same DMG, and Blind gets resisted if used too often...
    I also use Ruin II only for blind effect (or for casting while moving), as previously mentionned.

    Just because mana is not as much of an issue as for WHM doesn't mean it's better to waste it for no benefit. Any attention/time wasted on getting mana back whenever the fight gets critical won't be used on keeping my group alive (Yeah, I'm not an exeptionnal player, I do need to actually pay attention when I'm healing)
    (0)
    Last edited by Billie21; 11-04-2013 at 10:20 AM.

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