I've read it and the end conclusion of the OP was that the Rose Ring (tank) was better than gryphon skin (dps) because you'll hit the caps anyway and not be able to go high enough to the next cap.
In essence it then falls down between parry/s.speed in which case the parry wins, so you'd still be stacking vitality since the rose ring comes with it anyway.
I understand their argument, but I simply disagree with the end conclusion.
Simply because I disagree does not mean I do not understand their argument.
The belief is that once you hit the theoretical point where more vitality is "unnecessary", you use str/dex accessories to enhance your DPS and speed up the run.
I disagree with that conclusion because it works under somewhat inaccurate pretense, which is that the impact of the accessory is greater than the impact of the vitality and is better for speed runs, and that it impacts the DPS of the tank enough to create a significant difference.
Even if a Tank's DPS is increased by 10% the difference in kill times is very low because of how ltank DPS works.
Warriors have high potency ont heir combo and a 300 potency DoT, but BLM's have a 150 potency spell that is increased by 80% at AF3, Firestart procs, Thunder procs, and more effective AOEs.
Same for Dragoons, Monk's etc etc.
TO even make a significant dent in tank DPS warrants swapping your entire gear, and not just your accessories, and given the fact that vitality has no true cap but str/dex/parry do means you may not even be deriving the actual benefit you believe in.
At that point though, you stop being a tank because your vit is too low.
The investment of survivability is too great, and increasing your strength by 25 isn't going to make your DPS have a greater impact.
The fastest speed runs involve utilizing heavy vit tanks, and the reason for this is because it means you can pull more mobs, AOE them down, then move on to the next trash pack.
Heck you need high HP because if the healer pop regen on you before the next trash pack, they pull agro and it all goes to hell.
You want that extra cushion, and the bigger the cushion, the less the healer needs to pay attention to you or utilize emergency cooldowns.
The war of attrition for dying becomes longer, and puts the fight in your favor since DPS has more time to kill the mobs.
So there is no true waste of HP, a diminished effect maybe, but its never wasted.
Edit: On another note and I do not intend to derail the discussion, but is there only one parser for FFXIV? I was planning to experiment with Marauder.
		
		
			
			
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