Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 25
  1. #1
    Player
    Size's Avatar
    Join Date
    Aug 2013
    Posts
    156
    Character
    Size Queen
    World
    Balmung
    Main Class
    Pugilist Lv 50

    Monk Skill Speed Vs Crit and DT

    Does anyone have a resource of where Skill Speed basically provides so much skill speed reduction at X level and so much at y level?

    I'm trying to find the magic number where you need to put so much into it to reach the next bracket that its more valuable to invest in crit or determination.

    Alternately does anyone have an optimal number for all stats? Str, Crit, Skill Speed, Det?

    Thanks in advance ^_^
    (0)

  2. #2
    Player
    Xell's Avatar
    Join Date
    Sep 2013
    Posts
    67
    Character
    Xell Boat
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Don't even look at stats until you're 50, then just go with higher ilvl until you can choose between the two i90 sets. People say 491 to get 6 skills in a rotation. I think that's silly. I think skill speed is a rather poor stat. I don't have any exact numbers of when it starts being bad, honestly it depends on the fight and party make up. Fights with little down time, a lot of aoe, and no bard Tp song make skill speed a terrible stat. You want close to 0. Fights with the opposite of those make it better, along the lines being on par with crit. The only magic number worth worrying about is accuracy. Get to the cap of whichever content you are on and then avoid gear that gives additional accuracy.

    tl;dr - Plan around accuracy cap and don't get more than a few pieces of gear with skill speed.
    (0)

  3. #3
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    I stack skill speed and I have 0 TP issues. You need to manage your TP very strictly if you are going for skill speed stack build. I like it. A lot don't. Crit is fine, but in my opinion monks get too much free crit from IR, BS, and TS that I find it redundant to stack. The skill speed has more uses as once you hit the 491 gate, you can start using true strike again without losing your twin snakes buff.
    (1)

  4. #4
    Player
    Ethasar's Avatar
    Join Date
    Oct 2013
    Posts
    17
    Character
    Pocket Rocket
    World
    Tonberry
    Main Class
    Pugilist Lv 50
    STR > Accuracy (to 420) > Det > Crit > Skill Speed

    The amount of DPS increase you get per point of Skill Speed is vastly lower than Det and Crit. I would say 420-440 Skill Speed is plenty.

    Quote Originally Posted by Ephier View Post
    I stack skill speed and I have 0 TP issues. You need to manage your TP very strictly if you are going for skill speed stack build. I like it. A lot don't. Crit is fine, but in my opinion monks get too much free crit from IR, BS, and TS that I find it redundant to stack. The skill speed has more uses as once you hit the 491 gate, you can start using true strike again without losing your twin snakes buff.
    TP is only a 25% increase, so unless you already have a >75% crit chance (which I highly doubt) then there is no wasted crit.
    It is not a matter of who likes a Skill Speed build and who doesn't, the theorycrafting has been done and proven that Skill Speed is of less value than other secondary stats.
    (0)
    Last edited by Ethasar; 11-01-2013 at 06:49 AM.

  5. #5
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    There is a difference of theorycraft and actual simulation. Dummy test are not real battles. In situations such as Garuda and Titan disappearing I can keep my GL stacks (without popping PB), while someone with low SS would not be able to do so. In this while the person stacking crit would have to ramp back up over the course of 9 GCD's (roughly 20~23 seconds) the individual with SS would already have his GL3 stacked and doing more damage than the person who doesn't have it. This issue also pertains to coil and its heavy movement fights as well. Even in the theorycraft world, the difference in stat weight of SS vs Crit is almost a .01 difference if we are going to be technical. In my opinion it is personal preference.

    Quote Originally Posted by Ethasar View Post
    STR > Accuracy (to 420) > Det > Crit > Skill Speed

    The amount of DPS increase you get per point of Skill Speed is vastly lower than Det and Crit. I would say 420-440 Skill Speed is plenty.
    You need way more than 420 accuracy for coil. To cap out for turn 5 you need 482 for physical dps.


    Quote Originally Posted by Ethasar View Post
    TP is only a 25% increase -snip-.
    What are you talking about?
    (0)
    Last edited by Ephier; 11-01-2013 at 07:13 AM. Reason: Clarification

  6. #6
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    You're all wrong. Slot intellegence is the best stat for monks. Jk I like skillspeed and Det but alot of lvl 50 gear stacks skill speed.
    (0)

  7. #7
    Player
    Xell's Avatar
    Join Date
    Sep 2013
    Posts
    67
    Character
    Xell Boat
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Ephier View Post
    I stack skill speed and I have 0 TP issues. You need to manage your TP very strictly if you are going for skill speed stack build.
    You contradicted yourself. You do have TP issues if you have to manage your TP very strictly. Managing it strictly presumably means you are not using the ideal skills. I don't have anywhere near 491 SS and I run out of TP easily on prolonged boss fights with few disconnects. Bard songs can fix it, but unless your party uses primarily TP users, it's not worth it to gimp the bards.
    (0)

  8. #8
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Xell View Post
    You contradicted yourself. You do have TP issues if you have to manage your TP very strictly. Managing it strictly presumably means you are not using the ideal skills. I don't have anywhere near 491 SS and I run out of TP easily on prolonged boss fights with few disconnects. Bard songs can fix it, but unless your party uses primarily TP users, it's not worth it to gimp the bards.
    No where did I say I restricted my skills. You need to know when to pop invigorate, (not when you hit 600 TP) and then you need to proceed to use it off cool down.

    On a side note, do you use Impulse drive? As that skill is a TP issue in itself.
    (0)

  9. #9
    Player
    Xell's Avatar
    Join Date
    Sep 2013
    Posts
    67
    Character
    Xell Boat
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Ephier View Post
    No where did I say I restricted my skills. You need to know when to pop invigorate, (not when you hit 600 TP) and then you need to proceed to use it off cool down.

    On a side note, do you use Impulse drive? As that skill is a TP issue in itself.
    Managing your tp IS restricting your skills. I don't use ID specifically because I have more skill speed than I would like and don't have the luxury of a pocket bard spamming tp song. Likewise I don't use fracture as much as I would like on some fights. Invigorate is nice, but it's not enough on some fights. Also it's buggy as heck and doesn't work like 30% of the time.
    (0)

  10. #10
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    I don't have the luxury of a bard spamming TP song either. I currently have 508 skill speed and hold my own fine.
    (0)

Page 1 of 3 1 2 3 LastLast