BF4 is a poor reference point though really. It only has 64 players on a server, not thousands.It happens way too often. You might be able to avoid it if you are looking away from the point where she reappears, that has worked for me a few times. Might just be luck and a invisible-free-garuda fight those times. But we just have to hope it gets fixed asap.
I'm just not sure why SE are so slow with fixing stuff, lag, stuttering etc etc. BF4 got released last week, it was stuttery, laggy and horrible at start for alot of players, including myself. Then some patches and most things are working perfectly when it comes to lag and graphics. And regarding the rest of the small bugs, atleast DICE/EA communicates with their players. They even added more server power to fix the lag issues that occured. It shouldnt be any different in SEs case, infact it should be straight up better since we pay monthly for this. I still suffer from stuttering in certain zones and I doubt something will be done.
Still a viable reference. They do what is needed to please their playerbase, they do it fast, they communicate, they inform us of whats being done and what needs more work. And most likely, many 64 player servers are hosted by the same server hardware, much like how many BG instances in WoW or any other MMO are hosted on the same hardware. So all in all, you fairly easy get thousands of players trafficing on each server even in BF4, since the servers are hosted by EA now. But all this can be said about many MMO games/companies too.
SE does none of that, they still havent optimized their engine, people still suffer severe lag and so on. And the worst part is, they have close to zero communication with their players. I'm still surprised that we wont get more free time of this beta quality game.
Once more into the fray. Into the last good fight I'll ever know. Live and die on this day. Live and die on this day.
Greetings,
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