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  1. #1
    Player Azurus's Avatar
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    May 2011
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    495
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    Amras Cerberus
    World
    Hyperion
    Main Class
    Conjurer Lv 61
    Quote Originally Posted by Nuru View Post
    That seems nice too, but a lot of people just do not want to see it at all.

    You also have to consider server response. SE has the lolservers.

    So if Jumping was implemented as viewable only to the client, then it could work out nicely, since the reaction time would be instant, and nobody else has to bother seeing other people jump.

    Its like how people modded in FFXI, nobody else could see them, only the people that modded their characters could see themselves.
    If jumping breaks peoples immersion and they hate to see it wouldn't it be worse to see someone just teleport across a small ravine or constantly blink around you? You still have to see them go from point a to point b you just dont see the realistic part of the reaction. I think that idea is not very good thus why it got ignored.
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  2. #2
    Player
    Nuru's Avatar
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    Mar 2011
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    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Azurus View Post
    If jumping breaks peoples immersion and they hate to see it wouldn't it be worse to see someone just teleport across a small ravine or constantly blink around you? You still have to see them go from point a to point b you just dont see the realistic part of the reaction. I think that idea is not very good thus why it got ignored.
    It'd be the same as us being able to see people scale a small cliff. I never mentioned people blinking or teleporting. They wont disappear, they just wont be seen jumping. That's it.
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  3. #3
    Player Azurus's Avatar
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    May 2011
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    Amras Cerberus
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    Hyperion
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    Conjurer Lv 61
    Quote Originally Posted by Nuru View Post
    It'd be the same as us being able to see people scale a small cliff. I never mentioned people blinking or teleporting. They wont disappear, they just wont be seen jumping. That's it.
    Ok my opinion solely...doesnt the cliff slide look stupid to anyone else? And isnt that immersion breaking and non realistic? To all those saying jump has no purpose, isnt scaling terrain a purpose? and isn't it the only reason it needs initially? Once in fights can be tailored to include it. But for some reason the 1/10th of the population that may bunny hop throws people in to a wild rage. I dont understand it and ive played more mmos then i can even remember at the moment, most of which had jump. I think being able to effectively scale terrain in a realistic manner is reason enough for implementation.
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  4. #4
    Player
    Nuru's Avatar
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    Mar 2011
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    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Azurus View Post
    Ok my opinion solely...doesnt the cliff slide look stupid to anyone else? And isnt that immersion breaking and non realistic? To all those saying jump has no purpose, isnt scaling terrain a purpose? and isn't it the only reason it needs initially? Once in fights can be tailored to include it. But for some reason the 1/10th of the population that may bunny hop throws people in to a wild rage. I dont understand it and ive played more mmos then i can even remember at the moment, most of which had jump. I think being able to effectively scale terrain in a realistic manner is reason enough for implementation.
    It could be seen as a sort of placeholder for when they have time to work on the mechanics for jumping. That's how i see it.

    Then again, they also need to consider catering to those who do not want this game to end up being enhanced versions of WoW, PWI, etc. and to be fair, the majority of the people that post here do not want jump to be implemented. At least not right now.

    So there really is no point in continuing these Jumping threads, in the longrun, it is up to the dev team and whether or not they want to work on something like this. It will take a long time to add this in, as they'd have to make changes to the maps, and work on the extra animations. Its not so simple.

    I'm sure they wont be keeping the way we scale cliffs, they will think of some way of making it look pretty. just not now.
    (1)

  5. #5
    Player
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    Mar 2011
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    Ul'dah
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    Quote Originally Posted by Nikita View Post
    They should allow players to opt out of jumping.

    /jump on
    /jump off

    If its on, you can jump and see people jump
    If its off you can't jump or see people jump
    I think you stole my idea; but yes.

    If we're going to add jump to the game, I damn well better be allowed the option to turn it off.

    As has been said over-and-over, jumping in no way, shape, or form helps a game become more fun; not to mention, that unless a game is literally designed with jumping in mind, it is still entirely useless. So even if jumping ever were to be implemented, you're still not going to be able to get past that invisible wall, period.
    (1)

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